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Blade and Soul RP


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Blade and Soul RP
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Vycev
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RE: Blade and Soul RP |
#31
12-21-2015, 09:18 AM
(12-19-2015, 05:24 PM)Hiroto Wrote:
(12-18-2015, 02:59 PM)Vyce Wrote: I'd have played for the sexy men but I can't stand race and gender restrictions.

...at least they don't restrict costumes/town gear like SE does? ┐(。_°)┌

That looks horrible. Men can be sexy without it being trashy and ridiculous.

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RE: Blade and Soul RP |
#32
12-21-2015, 09:25 AM
(12-21-2015, 09:18 AM)Vyce Wrote:
(12-19-2015, 05:24 PM)Hiroto Wrote:
(12-18-2015, 02:59 PM)Vyce Wrote: I'd have played for the sexy men but I can't stand race and gender restrictions.

...at least they don't restrict costumes/town gear like SE does? ┐(。_°)┌

That looks horrible. Men can be sexy without it being trashy and ridiculous.
No no, we have to slap clothing like obviously onto men because muh equality.

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RE: Blade and Soul RP |
#33
12-21-2015, 09:52 AM
I prefer the Enix approach. Both men and women have options that show off their bodies without losing what makes them men and women.

Then again I also like traditional gender roles (sue me) so masculine males will always do it for me more than a man in a dress.

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RE: Blade and Soul RP |
#34
12-21-2015, 10:28 AM
(12-21-2015, 09:52 AM)Vyce Wrote: I prefer the Enix approach. Both men and women have options that show off their bodies without losing what makes them men and women.

Then again I also like traditional gender roles (sue me) so masculine males will always do it for me more than a man in a dress.
Dw Vyce, we can fight off the angry tumblr crowd together because I agree <3

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RE: Blade and Soul RP |
#35
12-21-2015, 11:01 AM
(12-19-2015, 05:24 PM)Hiroto Wrote:
(12-18-2015, 02:59 PM)Vyce Wrote: I'd have played for the sexy men but I can't stand race and gender restrictions.

...at least they don't restrict costumes/town gear like SE does? ┐(。_°)┌

HAH! XD
This is awesome.

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RE: Blade and Soul RP |
#36
12-22-2015, 01:10 AM
The South Korean approach to the problem of sexualization of women in games has always been to sexualize everyone. I do like FFXIV's approach but I'm used to this kind of thing in MMOs!

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RE: Blade and Soul RP |
#37
12-22-2015, 01:21 AM
Game seems fun, but the lore (what little I could experience in beta and what little is presented on the official site) seems a bit flimsy. I don't mind filling in the blanks to an extent, but some guidelines for naming at the very least would be really appreciated.

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RE: Blade and Soul RP |
#38
12-22-2015, 12:54 PM
(12-22-2015, 01:10 AM)Jana Wrote: The South Korean approach to the problem of sexualization of women in games has always been to sexualize everyone. I do like FFXIV's approach but I'm used to this kind of thing in MMOs!

I support doing it that way. Too many people are afraid of sex for no good reason.

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RE: Blade and Soul RP |
#39
12-22-2015, 01:55 PM
(12-22-2015, 01:21 AM)Valeera Wrote: Game seems fun, but the lore (what little I could experience in beta and what little is presented on the official site) seems a bit flimsy. I don't mind filling in the blanks to an extent, but some guidelines for naming at the very least would be really appreciated.

Yeah, the lore does seem really shallow. I was expecting the Cerulean Order vs. Crimson Legion conflict to play a much larger part in the lore, the main story seems to focus on the Hongmoon or whatever. I guess I never really got out of the "tutorial" part of the game, though. I didn't have much time to play this weekend.

Dammit, I want a game that will indulge my childhood kung fu fantasies.

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RE: Blade and Soul RP |
#40
12-22-2015, 02:10 PM
Would anyone mind giving a spill on the game? I really like the concept, but the character designs and world visuals disgust me, as well as the somewhat disjointed flow of attack animations. But I'm still willing to give it a try anyway if someone has a good sales pitch.
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RE: Blade and Soul RP |
#41
12-22-2015, 02:13 PM
(12-22-2015, 01:55 PM)Dogberry Wrote:
(12-22-2015, 01:21 AM)V Wrote: Game seems fun, but the lore (what little I could experience in beta and what little is presented on the official site) seems a bit flimsy. I don't mind filling in the blanks to an extent, but some guidelines for naming at the very least would be really appreciated.

Yeah, the lore does seem really shallow. I was expecting the Cerulean Order vs. Crimson Legion conflict to play a much larger part in the lore, the main story seems to focus on the Hongmoon or whatever. I guess I never really got out of the "tutorial" part of the game, though. I didn't have much time to play this weekend.

Dammit, I want a game that will indulge my childhood kung fu fantasies.
Age of Wulin just straight up takes place in the jianghu wuxia alternate history of Jin Yong novels like Legend of the Condor Heroes and The Smiling Proud Wanderer, and a lot of martial arts schools are lifted directly from the books. However, I can't say whether the gameplay is any good or not.

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RE: Blade and Soul RP |
#42
12-22-2015, 03:03 PM
(This post was last modified: 12-22-2015, 03:08 PM by Dogberry.)
(12-22-2015, 02:10 PM)Oli! Wrote: Would anyone mind giving a spill on the game? I really like the concept, but the character designs and world visuals disgust me, as well as the somewhat disjointed flow of attack animations. But I'm still willing to give it a try anyway if someone has a good sales pitch.

Gameplay that delivers on all the promises TERA made but couldn't live up to.

I just checked out Age of Wulin, and it looks like it would have been really awesome fifteen years ago.

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RE: Blade and Soul RP |
#43
12-22-2015, 04:30 PM
(12-22-2015, 03:03 PM)Dogberry Wrote: Gameplay that delivers on all the promises TERA made but couldn't live up to.

Which are what, specifically?
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RE: Blade and Soul RP |
#44
12-22-2015, 04:53 PM
(12-22-2015, 04:30 PM)Oli! Wrote:
(12-22-2015, 03:03 PM)Dogberry Wrote: Gameplay that delivers on all the promises TERA made but couldn't live up to.

Which are what, specifically?

TERA billed itself as "God of War-esque combat in an MMO" and fell really short of that mark. I grew bored of the combat when it seemed more like WoW combat without auto-attack. Blade and Soul manages to come across much more like an action game, with air juggling and knockdowns, counters, and such. I was worried for a bit in Beta that the combat in B&S was taking a turn toward the TERA style, until something happened that blew my mind. Random trash mobs were using my own tactics against me. I had to start thinking about my battles instead of going through my standard combos and dodging when necessary. I had to put up a legitimate defense and come into a fight with a real game plan. Now, of course, these were just trash mobs, and beaten easily, but it's not a game you can mindlessly click through. Bosses were a real challenge, and I got my bell rung a lot when they pulled a combo on me that I wasn't expecting.

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RE: Blade and Soul RP |
#45
12-22-2015, 10:11 PM
I wonder if watching the anime would give enough lore knowledge to rp.
I only saw a few episodes. Supposedly it was actually not too bad despite being promotional, but I couldn't judge from the minute exposure I had to it.
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