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RP Servers: A Discussion (mods please read before locking..)


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RP Servers: A Discussion (mods please read before locking..)
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Veev
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RE: RP Servers: A Discussion (mods please read before locking..) |
#16
06-05-2013, 04:42 PM
I see both sides, I honestly do. I'm at the standpoint however I am sympathizing more with the people wanting a fresh server, a new start. A Realm Reborn.

Why not make them happy, and have a poll to see which of the NA non-legacy servers should be the alternate RP server? 

In SWTOR there was at least one or more RP servers, apart from the 'unofficial official' server, Lord Adraas. A community shouldn't be based around a server, but rather the lore, interactions, and helpfulness of the community members. As some people have said, it is that persons choice to move to another server. But saying it like that is a bit harsh, and instead it would be more helpful to start a thread/poll where people can not only discuss the situation, but actually do something about it. It really shouldn't be as big of a deal as people are making it out to be, but it would be nice for some of the moderators to acknowledge they need to help others find another server, where others of the same mindset would want to go. 

That way everyone can be happy, and isn't that what we should all want for each other? I think especially for a game which has subs/money transactions/lots of time invested, people are going to want say in the way/where they play.

I'm not sure it's so much about cliques and people having been established within lore and blahblah, but is it too much to ask that there be a defacto regular server for RP? Let's just decide, and make this easy, right?

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RE: RP Servers: A Discussion (mods please read before locking..) |
#17
06-05-2013, 04:42 PM
I definitely want to be in the same server as the rest of the RPC community, but I just had a thought. Isn't it possible for servers to become full so that you can't join them? I would think the Legacy servers would be much closer to being 'full' than the new servers... Should we all have a backup server in mind, just in case when we try to join, we're told it's full and we can't?

I know this isn't a problem for Legacy members who are already part of Balmung, but it might be a problem if you're creating extra new characters.

Anyway, just a thought!

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RE: RP Servers: A Discussion (mods please read before locking..) |
#18
06-05-2013, 04:45 PM
(This post was last modified: 06-05-2013, 04:55 PM by Lilszee.)
(06-05-2013, 04:39 PM)Ellie Wrote: It seems there are plenty of people here who have addressed your concerns, Lilszee, and a lot of them were once in the same situation you're in. I'm sorry if you feel like you're not being listened to, but it doesn't seem like you're willing to listen to anyone else either. You appear to have your mind made up.
Actually no one has discussed the gameplay disadvantages, no one has discussed the economic issues, no one has discussed the implications of players who aren't RPers and the sort of mindset they would bring, and I actually did give an in -- seriously, I totally gave an RP hook that could work -- and it was ignored too.

You aren't listening. Seriously, you really aren't. You didn't even participate in that thread, so you're telling me people are talking about stuff when I have no idea if you've even read it. Hell, the thread was locked because people considered it as derailing.

Also, Vee: I like you. That's more or less what my original post of this whole kerfluffle was about, and look how that turned out.

Quote:What are you expecting, for all of them to simply abandon everything they've done and created up until now and move to a new server just so that you aren't uncomfortable with them having that history?


No, I don't, and at no point have I asked them too. I have no idea why people think I have. Probably because they aren't listening.
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RE: RP Servers: A Discussion (mods please read before locking..) |
#19
06-05-2013, 04:54 PM
(06-05-2013, 04:45 PM)Lilszee Wrote:
(06-05-2013, 04:39 PM)Ellie Wrote: It seems there are plenty of people here who have addressed your concerns, Lilszee, and a lot of them were once in the same situation you're in. I'm sorry if you feel like you're not being listened to, but it doesn't seem like you're willing to listen to anyone else either. You appear to have your mind made up.
Actually no one has discussed the gameplay disadvantages, no one has discussed the economic issues, no one has discussed the implications of players who aren't RPers and the sort of mindset they would bring, and I actually did give an in -- seriously, I totally gave an RP hook that could work -- and it was ignored too.

You aren't listening. Seriously, you really aren't. You didn't even participate in that thread, so you're telling me people are talking about stuff when I have no idea if you've even read it. Hell, the thread was locked because people considered it as derailing.

As the person who locked the last thread, it was derailing, because it was a news post. There was no need for there to be an argument (which is what it was becoming) on that particular thread.

Now, I see that you have some valid points. And there are people here who have also made valid points as well. You can agree to disagree.

However, no one is getting hostile here, except for what seems to be you. Now, it could just be a misunderstanding on the side of typing, because tone is very difficult to get across in text. I ask that everyone here just please take a minute before jumping on the respond button to threads like this. If we can't have a discussion in a professional manner, I will have to lock another thread, and I'd rather not have to do that.

Thanks, and carry on~

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RE: RP Servers: A Discussion (mods please read before locking..) |
#20
06-05-2013, 04:58 PM
(06-05-2013, 04:54 PM)Alothia Wrote: However, no one is getting hostile here, except for what seems to be you. Now, it could just be a misunderstanding on the side of typing, because tone is very difficult to get across in text.

Telling people they're not listening is hostile? I'm not insulting anyone, I'm not saying people are wrong, I'm just saying people aren't listening.

If that's hostile, then... geeze. You sure you guys are going to be okay for handling any new players?
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RE: RP Servers: A Discussion (mods please read before locking..) |
#21
06-05-2013, 04:59 PM
(06-05-2013, 04:45 PM)undefined Wrote: Also, Vee: I like you. 

Thanks. ^^ The solution seems pretty clear to me, though. Main RP server, where the majority, as they've said of Roleplayers will go - the Balmung server, and then have another server for people who might not be interested in playing on Balmung for various reasons, as well as just having a defacto server incase some people can't get into Balmung as soon as they'd hoped.

I really don't think in this instance deciding on another server for other people who want to play elsewhere is going to break the game or the roleplay community. I think having this sort of on-going discussion/argument could do more harm than actually just voting on a second server.

So when can we start a poll? Basically it could just list all of the non-legacy servers for people to vote on their favorite, and that will be the neighboring RP server to Balmung. If things do even out eventually on the Legacy server, there's nothing stopping anyone from transferring there to join the rest of the crew in the future, right? ^^

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RE: RP Servers: A Discussion (mods please read before locking..) |
#22
06-05-2013, 05:03 PM
(06-05-2013, 04:58 PM)Lilszee Wrote:
(06-05-2013, 04:54 PM)Alothia Wrote: However, no one is getting hostile here, except for what seems to be you. Now, it could just be a misunderstanding on the side of typing, because tone is very difficult to get across in text.

Telling people they're not listening is hostile? I'm not insulting anyone, I'm not saying people are wrong, I'm just saying people aren't listening.

If that's hostile, then... geeze. You sure you guys are going to be okay for handling any new players?

Hence why I said it could just be lost in translation over text based communication on the computer. I was giving you the benefit of the doubt when I made that statement.

And a statement like "You sure you guys are able to be okay for handling any new players?" does come off as incendiary.

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RE: RP Servers: A Discussion (mods please read before locking..) |
#23
06-05-2013, 05:08 PM
(This post was last modified: 06-05-2013, 05:09 PM by Vee.)
Let's focus more on what's going to help resolve this issue. People seem to be more concerned with what's concerning people about the Balmung server, rather than trying to resolve anything, as I have been trying and failing to.

People will have their beliefs on the way they want to spend their time/money, so leave it at that.

I think a second server is a fair condition for all parties, and is no way binding for anyone to join one or the other but rather gives more options to those who seek them, and would be looked at as a measure to help secure the community rather than sever it.

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RE: RP Servers: A Discussion (mods please read before locking..) |
#24
06-05-2013, 05:08 PM
(This post was last modified: 06-05-2013, 05:09 PM by Lilszee.)
(06-05-2013, 05:03 PM)Alothia Wrote: Hence why I said it could just be lost in translation over text based communication on the computer. I was giving you the benefit of the doubt when I made that statement.

And a statement like "You sure you guys are able to be okay for handling any new players?" does come off as incendiary.

You're specifically singling me out. You're accusing me of being hostile. You're threatening to lock a thread directly afterward for people not being professional right after signalling me out. Consider how that seems from my perspective for a few seconds. Consider someone who wants to have another server that's not Balmung and essentially being told by a bunch of legacy players that I shouldn't worry about it while ignoring valid issues to bring up.

Consider that everyone seems to be under the assumption that I want everyone to reroll when I've never said anything even close to that.

Just, really, think about it for a little bit. Maybe you can see why I'm thinking there's an issue here.

And I'm all up for Vee's idea, so I have no idea what you're trying to even do at this point.
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RE: RP Servers: A Discussion (mods please read before locking..) |
#25
06-05-2013, 05:19 PM
I just want to point out one thing that I don't think has been brought up: Concerns about higher level players robbing you of a chance to experience levelling content as it was designed are completely null and void due to level scaling.

If you want to do a level 20 dungeon, you can advertise freely, and anyone who joins you will be bumped down to an appropriate level. Even having the very best endgame gear will not matter, as level scaling causes your gear's stats to be equivalent to a much lower quality while in effect. No worries about FATEs, either, as being overlevelled will result in receiving no rewards, so scaling down will be standard (and I believe something the game does by default unless you specifically override it).
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RE: RP Servers: A Discussion (mods please read before locking..) |
#26
06-05-2013, 05:21 PM
(This post was last modified: 06-05-2013, 05:46 PM by Kari Illderthane.)
(06-05-2013, 05:08 PM)Vee Wrote: Let's focus more on what's going to help resolve this issue. People seem to be more concerned with what's concerning people about the Balmung server, rather than trying to resolve anything, as I have been trying and failing to.

People will have their beliefs on the way they want to spend their time/money, so leave it at that.

I think a second server is a fair condition for all parties, and is no way binding for anyone to join one or the other but rather gives more options to those who seek them, and would be looked at as a measure to help secure the community rather than sever it.

I agree you with you we are an RP forum and should support all forms of Roleplay.

Edit: seems like some people are going to Moogle (Eu)

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RE: RP Servers: A Discussion (mods please read before locking..) |
#27
06-05-2013, 05:49 PM
Hmm, I totally understand the plights of the new players - and speaking realistically, RP cliques do and did exist in FFXIV 1.0 and will most likely continue to exist in 2.0. (This was not to accuse anyone of anything, just my own personal opinion.) To expand, most RPing communities have cliques, that is, RPers have certain people they like to RP with.

While more established RPers on Balmung are willing to accept new players, more likely then not, you will have to create characters based on their rules or critiques, lest you get ignored by these RPers and their cliques. 

Most will agree that this is a common and acceptable part of conformity. In order to join a group, you'll have to sacrifice a little of yourself to fit in. In this case, it would be your creative mindset. Not all of it of course, but your ideas will get cropped here and there to "fit" with the popular interpretations of lore.

Others may say this doesn't have to happen. But I have seen it happen, and it has happened to me on FFXIV and dozens of other MMORPG RPing communities I have joined. I warn the new players to be prepared to make concessions with their creative outlets if you decide to join Balmung.

On the other hand, if new RPers want to completely start fresh without too many established RPers setting the boundaries on their creativity, I suggest they roll on a new server. In order to give the new RPers this option, I am in support of Vee's suggestion: Poll for a second server for players to gather in. This becomes much more important to address if the Devs create an official RP server that is not Balmung.
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RE: RP Servers: A Discussion (mods please read before locking..) |
#28
06-05-2013, 05:58 PM
Unfortunately I can't agree that a second server would be fair for everyone. This problem appears to have no solutions that are fair for everyone. Either the RPC refuses to support a second server and ostracizes some new players who aren't willing to give it a chance and could have contributed to the community, or the RPC segregates the community and players are inevitably forced to choose favorites among their friends, or make friends with a forum goer only to realize that you can't play with them unless you remake your character for use in a parallel universe. Community events will have to be segregated as well, and will not include the entire community unless the organizer is willing to put in twice the amount of effort. Even then, we will not be one community, and that I think is at the heart of the issue here.

I don't like seeing people go when they could stay, but if you're so intent on going to another server, I think perhaps it's for the best that you try to start a community of your own.
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RE: RP Servers: A Discussion (mods please read before locking..) |
#29
06-05-2013, 06:01 PM
I guess I'm surprised this has become an issue. I missed the initial discussion today while I was at work, but reading this one has me a little put-off.

While I understand joining an established server with an established economy can be daunting, asking the RPC (where the majority of RPers, if not all of us, are currently placed on Balmung) to relocate to a new server is even more daunting. We don't even know that Legacy characters will be allowed to transfer to new servers yet.

It's a K.I.S.S. situation to me, more than anything. Many of the new RPers have chimed in that they're perfectly fine with making their character on the established Legacy server to join the existing RP community there. If we were to move, in order to keep the community together, to a new server.. it would be a massive undertaking. Not all RPers on Balmung regularly visit this website. What if they were to log in, unaware that we had moved (if we even can), and discovered everyone had left for a new server based on a vote they hadn't even known existed? I'm sure many RPers on other servers (they did exist, after all) in 1.0 felt slighted that we had chosen Besaid back in the day and they did not know it..

At the present time, when we do not know if SE will be designating a new server for RPers, or if Legacy characters are able to transfer (please correct me if they did tell us), I don't understand why this is being debated on.. Sad

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RE: RP Servers: A Discussion (mods please read before locking..) |
#30
06-05-2013, 06:06 PM
I understand how it can be intimidating to enter a server where there are people who've already hit max or just a lead start in general. I sincerely hope that doesn't turn off many new players from joining because there are some legitimately welcoming people in Balmung.

I also understand how difficult it is to mesh with an existing community that feels really tight-nit. When I was in 1.0 it felt like that for a while but you sorta find your way around into a group and so forth. I'm actually quite excited to see a lot of new faces, as I know many of the RPC is as well.

Man I just wish the RP server was Cactuar, haha. Laugh
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