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Killing your character ~ Thoughts?


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Killing your character ~ Thoughts?
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SapphireSkylinesv
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RE: Killing your character ~ Thoughts? |
#31
07-07-2016, 06:24 AM
1. Have you killed your character before?

Honestly, I have not. I've never had the reason to kill a character off. However, I do retire characters, which doesn't mean the character is dead, but just that their story has ended and they're living a normal life, riding their horse (or chocobo) into the sunset. 

2. How did your friends take it?

When I retired characters? Pretty hard. Some kept trying to persuade me to continue but others supported me. I'm sure it's the same way with killing off characters, you just get a mix of 50/50. 

3. Would you not want to RP with someone who may unceremoniously kill off their character? Why?


Nah, I'd still RP with them. I would probably want to talk about why they want to kill off their character and how they would do it first. 
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RE: Killing your character ~ Thoughts? |
#32
07-07-2016, 07:47 AM
(07-06-2016, 07:29 AM)LadyRochester Wrote: 1. Have you killed your character before?
2. How did your friends take it?
3. Would you not want to RP with someone who may unceremoniously kill off their character? Why?

1. Oh, I have done it. Quite a lot in the past, actually. Especially when I retire from a game/server.
2. Depends. Some people take it as part of the story and roll with it, some don't. It depended on how it went. I tend to RP with the mindset that at any given moment, one bad roll and that's it. Of course, I rather talk it out and plan ahead, but some interactions have made me aware some people like to spring out death on things, so I might as well be mentally ready for it at all times.
3. I wouldn't really mind. If they want to kill their characters, that's fine by me. Just make it something that makes sense to the situation. I have a friend who killed her drunken and constantly fighting Sith in a bar fight back in SWTOR. That's fine-ish (I mean, SITH). 


I think killing characters is a very personal thing. And yes, RP means sharing a lot. So, this is one of those things that need to be taken slowly and talked out. Regardless of the outcome, whether the character dies or not, the player behind the character is the most important part of the whole experience of RP and their decisions, we agree or not, should be respected. Say how their actions affect our characters, maybe try to talk things out, but if it goes, just go with the current.
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RE: Killing your character ~ Thoughts? |
#33
07-07-2016, 08:26 AM
(07-07-2016, 12:28 AM)Verad Wrote: All else being equal, why would you choose to kill your character over retiring them alive?

A complicated question worthy of a complicated answer.

First off, I'd like to start by saying that I really do enjoy this character. I have not grown bored of her, and I still see a lot of potential growth. However, this is also a very controversial character.

She has manipulated, lied, deceived, gotten other players killed and/or put into extremely difficult, miserable situations (With the RP'er's consent beforehand, of course). This is a character that has made a lot of enemies (and friends), so getting killed by someone is not completely unexpected.

Truth is, this is due to how other characters and players have expressed their desire to have her killed. I am not against this, as long as they are willing to understand the following rules:

1. If my character is up for perma-death, so should yours.
2. Expect her former friends/contacts to pursue her killer and attempt to kill them in turn.
3. The RP should be organic, the possibility of death is there, but it should remain as what it is: A possibility. It is not, and never will be, a certainty until the kill is done and over with.

Currently, one of her enemies (an active alt of my main RP partner for almost 3 years now) follows all these rules, and does have a valid reason to want her killed. I don't mind re-rolling my character, and it would make for a good story. MOST of my friends have expressed a lot of interest in this storyline, most.

Keep in mind, even with all the rules being followed, this isn't a character that can easily be killed based off the fact she is almost never, ever alone. She always has someone watching her back, as she is pretty paranoid about others.

TL;DR: At this point, it would be unrealistic for someone not to want to kill her, and since a few have asked for the chance, I'm offering it to them. It's for the sake of an interesting story for a character that probably deserves what's coming for her.

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RE: Killing your character ~ Thoughts? |
#34
07-07-2016, 09:01 AM
I apologize if this turns into a derailing tangent.

Quote:1. If my character is up for perma-death, so should yours.
2. Expect her former friends/contacts to pursue her killer and attempt to kill them in turn.
3. The RP should be organic, the possibility of death is there, but it should remain as what it is: A possibility. It is not, and never will be, a certainty until the kill is done and over with.

Currently, one of her enemies (an active alt of my main RP partner for almost 3 years now) follows all these rules, and does have a valid reason to want her killed. I don't mind re-rolling my character, and it would make for a good story. MOST of my friends have expressed a lot of interest in this storyline, most.

Keep in mind, even with all the rules being followed, this isn't a character that can easily be killed based off the fact she is almost never, ever alone. She always has someone watching her back, as she is pretty paranoid about others.

How come it always seems a proclamation of player death being an option is always followed by a clarifying statement of why it would be super hard for it to happen to them?

It's not even just Sasha saying that. I'd be in the same boat if I courted player death with any seriousness (I don't).

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RE: Killing your character ~ Thoughts? |
#35
07-07-2016, 09:09 AM
(This post was last modified: 07-07-2016, 09:13 AM by LadyRochester.)
(07-07-2016, 09:01 AM)Warren Castille Wrote: I apologize if this turns into a derailing tangent.


How come it always seems a proclamation of player death being an option is always followed by a clarifying statement of why it would be super hard for it to happen to them?

It's not even just Sasha saying that. I'd be in the same boat if I courted player death with any seriousness (I don't).

I don't want people to think I'm killing off my character without putting any resistance 'for the lulz' which seems to be the impression a lot are getting. I got a PM from a player after I posted this thread where they  claimed  they would want to 'legally kill' my character because of all of her crimes.

Which to me translates to: "I want to kill your character and not suffer any consequences"

Hence the clarification.

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RE: Killing your character ~ Thoughts? |
#36
07-07-2016, 01:42 PM
(07-07-2016, 09:01 AM)Warren Castille Wrote: How come it always seems a proclamation of player death being an option is always followed by a clarifying statement of why it would be super hard for it to happen to them?

RP communities generally have this peculiar understanding that all conflict must follow a 50-50 routine to avoid OOC conflict or claims of powergaming (even if the odds are completely unbalanced in a realistic and IC perspective), be they in spars, fights, duels to the death, etc.

In the event someone says "I'm going to kill your character for x reasons" a fine majority of people will want to bargain with this person OOCly to give them a potential gap throughout the conflict for their characters to avoid death.

There are cases however where the person who is refusing death is the one being unreasonable, for example this person might have killed x character or committed x atrocity but are refusing any proposed consequence that may occur to their character. A lot of people have this huge habit to void all responsibility for their character's action which defeats the purpose of roleplaying with a dynamic community and also makes character death come off as "unappealing" to some.

(07-07-2016, 09:09 AM)LadyRochester Wrote: I don't want people to think I'm killing off my character without putting any resistance 'for the lulz' which seems to be the impression a lot are getting. I got a PM from a player after I posted this thread where they  claimed  they would want to 'legally kill' my character because of all of her crimes.

Which to me translates to: "I want to kill your character and not suffer any consequences"

Hence the clarification.

I have no idea what they might have sent you exactly, but if this player is willing to kill your character, it would only be normal for them to expect consequences from other player characters in attacking them if the word gets out that they're out to kill you.

The same logic applies to the opposite party, otherwise where's the fun behind a conflict? Problem with that is people always take these things personally and seek to complain when things do not go their way because as you may know it the world revolves around them and them alone.
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RE: Killing your character ~ Thoughts? |
#37
07-07-2016, 01:46 PM
(This post was last modified: 07-07-2016, 01:47 PM by Warren Castille.)
(07-07-2016, 01:42 PM)Cassius Wrote: snip

Oh, I mean I get it but I don't get it. The short version breaks down to this:

Quote:I'm totally okay character death. Here's all of the reasons why you would likely die if you tried to kill me though...

Edit:

You could further shorten that to

Quote:I'm okay with me killing you.

That isn't what's being done here, mind. I just find the general statement curious.

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RE: Killing your character ~ Thoughts? |
#38
07-07-2016, 01:50 PM
(This post was last modified: 07-07-2016, 01:50 PM by Verad.)
(07-07-2016, 09:01 AM)Warren Castille Wrote: I apologize if this turns into a derailing tangent.

How come it always seems a proclamation of player death being an option is always followed by a clarifying statement of why it would be super hard for it to happen to them?

It's not even just Sasha saying that. I'd be in the same boat if I courted player death with any seriousness (I don't).

Because there are players out there who see IC deaths as a mark of player skill and the statement "It is possible for my character to die" as an invitation instead of an option. I remember a lot of profiles from old RP chats which would include "I have killed this many characters" as a badge of honor.

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RE: Killing your character ~ Thoughts? |
#39
07-07-2016, 01:53 PM
(This post was last modified: 07-07-2016, 01:54 PM by LadyRochester.)
(07-07-2016, 01:42 PM)Cassius Wrote:
(07-07-2016, 09:01 AM)Warren Castille Wrote: How come it always seems a proclamation of player death being an option is always followed by a clarifying statement of why it would be super hard for it to happen to them?



I have no idea what they might have sent you exactly, but if this player is willing to kill your character, it would only be normal for them to expect consequences from other player characters in attacking them if the word gets out that they're out to kill you.

The same logic applies to the opposite party, otherwise where's the fun behind a conflict? Problem with that is people always take these things personally and seek to complain when things do not go their way because as you may know it the world revolves around them and them alone.


My concern lies in the fact I had too many characters torture/harrass/betray my character and then dissappear off the RP sphere when she sought them out for revenge or to make them pay for what they did to her. I don't know this roleplayer too well, and from the sounds of it, they wanted to have an assured kill of my character without a roll battle or anything of the sort. 

As I said, if I'm killing this character, I want it done as organically as possible, which should be approached via a roll battle so there's an equal chance for life or death.

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RE: Killing your character ~ Thoughts? |
#40
07-07-2016, 02:00 PM
(07-07-2016, 01:53 PM)LadyRochester Wrote:
(07-07-2016, 01:42 PM)Cassius Wrote:
(07-07-2016, 09:01 AM)Warren Castille Wrote: How come it always seems a proclamation of player death being an option is always followed by a clarifying statement of why it would be super hard for it to happen to them?



I have no idea what they might have sent you exactly, but if this player is willing to kill your character, it would only be normal for them to expect consequences from other player characters in attacking them if the word gets out that they're out to kill you.

The same logic applies to the opposite party, otherwise where's the fun behind a conflict? Problem with that is people always take these things personally and seek to complain when things do not go their way because as you may know it the world revolves around them and them alone.


My concern lies in the fact I had too many characters torture/harrass/betray my character and then dissappear off the RP sphere when she sought them out for revenge or to make them pay for what they did to her. I don't know this roleplayer too well, and from the sounds of it, they wanted to have an assured kill of my character without a roll battle or anything of the sort. 

As I said, if I'm killing this character, I want it done as organically as possible, which should be approached via a roll battle so there's an equal chance for life or death.
What if you were outnumbered or if your potential killer successfully manages to spike your drink?
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RE: Killing your character ~ Thoughts? |
#41
07-07-2016, 02:04 PM
(07-07-2016, 02:00 PM)Cassius Wrote:
(07-07-2016, 01:53 PM)LadyRochester Wrote:
(07-07-2016, 01:42 PM)Cassius Wrote:
(07-07-2016, 09:01 AM)Warren Castille Wrote: How come it always seems a proclamation of player death being an option is always followed by a clarifying statement of why it would be super hard for it to happen to them?



I have no idea what they might have sent you exactly, but if this player is willing to kill your character, it would only be normal for them to expect consequences from other player characters in attacking them if the word gets out that they're out to kill you.

The same logic applies to the opposite party, otherwise where's the fun behind a conflict? Problem with that is people always take these things personally and seek to complain when things do not go their way because as you may know it the world revolves around them and them alone.


My concern lies in the fact I had too many characters torture/harrass/betray my character and then dissappear off the RP sphere when she sought them out for revenge or to make them pay for what they did to her. I don't know this roleplayer too well, and from the sounds of it, they wanted to have an assured kill of my character without a roll battle or anything of the sort. 

As I said, if I'm killing this character, I want it done as organically as possible, which should be approached via a roll battle so there's an equal chance for life or death.
What if you were outnumbered or if your potential killer successfully manages to spike your drink?


That's fair enough,  I suppose. I'd have to do a perception roll, and if it succeeds, chances are she'll call for help to at least be carried out of any danger zone. As far as outnumbering goes, well... She'd be fucked. She'd try to save her ass with diplomacy, but she'd be fucked. Can't argue with that.

I suppose I could always boost the party that's outnumbered to make it a more fair match, but there would have to be a canon reason for that 'boost'.

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