
(08-15-2017, 05:42 AM)Kieron Lohengrin Wrote:Well for example my casual RP once was going on for in game days, just changing night and day cycles just like that. Somehow we managed to ignore it I guess until we had to go, or we pretended it was getting late (after in game of like 4 days going by lol).(08-14-2017, 11:57 AM)Valic Wrote: On the subject of time, I've been curious how people handle the time of day as far as RP goes. I usually don't bother with it or if it happens to be night, I'll just use RL time + the fact the game looks like it's in night time and say "it's getting late" or something to that degree. However when you're RP'ing, it easily gets to be 1-2 cycles through the whole session. I feel like I used to handle this np but now it's feeling odd, I know some people who just overall ignore it and just use RL time. What's everyone's take on all this or how do you personally handle it when regarding a session?
Say it's night time but your character technically just got up or something... do you ignore the time of day and say good morning or do you bring up it's awfully late to be awake at the game's particular hours?
Have your character bring up time once it becomes relevant to the conversation, usually when all other topics have been dealt with. RP winding down and it's evening ingame? "It's getting late, I'm off to bed." If it's morning daylight ingame? "Good seeing you. I'm going to head out for a bit to catch up with work!"
You can use ingame settings to display all three clocks simultaneously: your local OOC RL time, OOC RL server time, and Eorzea ingame/IC time.
Then today I was RP'ing with my retainer ICly(and relative to my char's long term plot) and she was discussing with me delivering an item my char requested by a specific time. I think we just said so long as it's delivered by the end of the day but that felt so generic like it could mean at any point in time lol. I mean I know that statement claims that but if I applied an actual time to it that was literally "I need this by the end of the day without failure", it leaves so much room for someone to say they can either deliver it by RL hours or by the in game's time. It's a bit of a hand wavey subject it feels like varying on the area of RP.
As for the subject of time bubbles, I'm curious if anyone uses these and also marks things as not canon to their character's long term plot. I mean, say your character is in a hectic pursuit of garleans... but you really want to attend that bakery cafe(sponsored by Mandragora's Munchiesâ„¢... Damn that rolanberry cheesecake!), do you just kinda pause the session and attend the event as if you weren't doing your plot and kinda leave it off your character's canon lore? Or is that just something that varies by an RP'ers intensity to keep a constant?
(08-15-2017, 05:11 AM)Valence Wrote: Also, the title is misleading and doesn't even have much to do with the actual OP, which is about how to handle time and journeys.
It's been a mixed talk about how it's handled casually vs long term. I guess you're right though, I could add in "time travel" to it. It's a discussion though so it should be pretty open to both ends of the spectrum on the topic.