For my characters and in my writing it varies based on situation. Most of the characters I play have some form of non-magical training, because magic though powerful still requires expended effort. From some of the books I've read using magic still requires the same effort as if you did it non-magically your just getting to the end result a different way (possibly using a different "muscle group")
For in combat healing, this is generally easy, their is less loss of blood/life force and no chance for infection to set in. Of course lodged weapons would have to be removed before healing.
For wounds that sat, you have more to deal with such as infection/blood loss these take more time and effort to heal, and the patient may require time to recover afterwards.
Poisons and Disease I tend to liken to a battle, a healers ability to fully cure a patient would depend on their strength and knowledge if not strong enough to burn it out they maybe able to delay the effects for another healer to arrive or possibly for the patients body to process and recover.
Death is iffy, and I usually wait for lore to see if it is even possible. But from what I've read, it is usually an extremely dangerous task to attempt and only the crazy or ridiculously powerful ever attempt this and possibly survive the attempt. How long the person has been "dead" or how long the person's life was increases difficulty, in the Belgariad, Bel'garion is only able to revive a horse because it was new-born and therefore that wall or barrier he broke was small due to the fact the horse had not lived a life. The wall or barrier he would have had to overcome for an older person would have been impossible.
For in combat healing, this is generally easy, their is less loss of blood/life force and no chance for infection to set in. Of course lodged weapons would have to be removed before healing.
For wounds that sat, you have more to deal with such as infection/blood loss these take more time and effort to heal, and the patient may require time to recover afterwards.
Poisons and Disease I tend to liken to a battle, a healers ability to fully cure a patient would depend on their strength and knowledge if not strong enough to burn it out they maybe able to delay the effects for another healer to arrive or possibly for the patients body to process and recover.
Death is iffy, and I usually wait for lore to see if it is even possible. But from what I've read, it is usually an extremely dangerous task to attempt and only the crazy or ridiculously powerful ever attempt this and possibly survive the attempt. How long the person has been "dead" or how long the person's life was increases difficulty, in the Belgariad, Bel'garion is only able to revive a horse because it was new-born and therefore that wall or barrier he broke was small due to the fact the horse had not lived a life. The wall or barrier he would have had to overcome for an older person would have been impossible.
Player Directory
Torvhan
Torvhan's Journal / Torvhan's Wiki
K'mana
Hipparion Tribe Timeline / Family Register
Torvhan
Torvhan's Journal / Torvhan's Wiki
K'mana
Hipparion Tribe Timeline / Family Register