![](https://ffxiv-roleplayers.com/mybb18/images/reksio/flecha.png)
Does anyone know when we'll be able to dye AF / AF2 / Darklight / AK gear, as seen below?
![[Image: r57zusb.jpg]](http://i.imgur.com/r57zusb.jpg)
Armor dyes and vanity system |
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Armor dyes and vanity system |
12-05-2013, 12:51 AM
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Does anyone know when we'll be able to dye AF / AF2 / Darklight / AK gear, as seen below?
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RE: Armor dyes and vanity system |
12-05-2013, 01:10 AM
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They've said they have no plans to ever allow the Artifact gear to be dyeable, due to the fact that it's "iconic."
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RE: Armor dyes and vanity system |
12-05-2013, 02:13 AM
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I don't have a link for reference right now, but I actually believe they had stated that at some point down the road they would like to make Artifact Armor dyeable -- but only once they've implemented other job-specific gear.
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RE: Armor dyes and vanity system |
12-05-2013, 07:16 AM
(This post was last modified: 12-05-2013, 07:25 AM by Kismet.)
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I do not know when they will let us dye Artifact gear, but seeing this in the most recent Producer Letter video has at least made me a tiny bit hopeful:
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RE: Armor dyes and vanity system |
12-05-2013, 11:38 AM
(This post was last modified: 12-05-2013, 11:39 AM by Ildur.)
![]() LiadansWhispe Wrote:They've said they have no plans to ever allow the Artifact gear to be dyeable, due to the fact that it's "iconic." For clarification, what Squee meant to say was: "Thou shalt not destroy our holy and most sacred creative vision with your silly individual preferences. And yellow is totally a good color for the monk gear, shut up!" Kismet Wrote:One could argue that the character's wearing some developer-only gear solely for messing around in while testing things, but I don't think they'd go through the trouble. One could also argue that it may simply just be another colored set of AF2 or something, but I doubt that. Knowing how ARR's armors can be boiled down basically to three models per armor class + tweaks, I bet that is exactly what it is. Just a reskin of an old model. Incidentally, a quick reskin job is not much trouble at all if you know your tools, so I wouldn't discard the "unique developer gear" theory. |
RE: Armor dyes and vanity system |
12-05-2013, 02:31 PM
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RE: Armor dyes and vanity system |
12-05-2013, 04:44 PM
(This post was last modified: 12-05-2013, 04:45 PM by Kismet.)
![]() (12-05-2013, 11:38 AM)Ildur Wrote: Knowing how ARR's armors can be boiled down basically to three models per armor class + tweaks, I bet that is exactly what it is. Just a reskin of an old model. All of these are things I had in mind (changing a texture for an MMO model is easy), I'd just like to not believe them because I want to be able to dye things, okay?! ![]() |
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