I'm enjoying it immensely. The mode has allowed me to understand how to be a better Monk in PVE situations by not just using some abilities, but all of them. Last night I received my Warwolf PVP weapon and I'm aiming for my headpiece today. I've collected my boots and gloves thus far while having a blast doing it. If I could find a PVP team to be apart of that would be fun, as I tend to be on the losing side more often than not. With that being said, I look forward to the future of what PVP has to offer. Sitting at Rank 13.
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How's your PvP experience so far? |
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RE: How's your PvP experience so far? |
12-20-2013, 03:10 PM
D'Ren! You and I are now PvP buddies! Yeah my friend just made the wolf gear and I see a big difference in my survivability as a healer now.
"So sharp end faces the enemy. Okay, got it."
- Domino Quixote |
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RE: How's your PvP experience so far? |
12-20-2013, 07:31 PM
(12-20-2013, 03:30 PM)Tobias Nightbringer Wrote: KILL THE HEALER! ...I'm glad I don't pvp (._.) *Intimidated*. Clover Blake (Hyur) /Â K'mih Yohko (Miqo'te) |
RE: How's your PvP experience so far? |
12-20-2013, 07:51 PM
(This post was last modified: 12-20-2013, 07:55 PM by Tobias Nightbringer.)
(12-20-2013, 07:31 PM)Clover Wrote:(12-20-2013, 03:30 PM)Tobias Nightbringer Wrote: KILL THE HEALER! Aww! I WAS trying to post a link that would open up to the Hobbit: Desolation of Smaug trailer at the specific part where Smaug is saying "Come now, don't be shy..." but yeah, apparently I can't do a thing If it makes you feel any better, it wouldn't be anything personal if I were to kill you in PvP (12-20-2013, 07:37 PM)Fiona Arasgain Wrote: Mm, yes. Seeing a dps go to full because of lustrate or benediction is a little disheartening, to say the least. But so is chasing a scholar and seeing six lustrates in a row cast on themselves. Damned if you do, damned if you don't....love/hate relationship with them, eh? xD |
RE: How's your PvP experience so far? |
12-20-2013, 07:54 PM
This thread's metaphorical cup is entirely too full. Let's empty it a little.
I cut my MMO teeth on DAoC. I was a high warlord in early vanilla WoW on my warrior. I once got up at 4 in the morning several weekends in a row to defend my stupid emperium in Ragnarok Online back when I was a dumb teenager. What I'm trying to say is that I'm big into PvP. I recognize that PvP came in as an afterthought in FFXIV. I recognize that it is more of a fun little mini-game at the moment than a full-blown way of playing the game. Yet I can't help but be disappointed. There's little strategy involved, and I doubt there'll be much of one unless they drastically overhaul the system. Basic things like "stick someone on the healer so they can't heal and blow up the stupid black mage" or "SLEEP THEM BEFORE THEY SLEEP US" serve as a .. kind of a strategy, but the execution isn't there. Then there's just the plain cardinal sin in any manner of PvP of having CC that lasts for more than 5 or so seconds at a time. Maybe the flaws of the system will be more easy to overlooked come 2.2 when we get those big battles I heard rumors of, but until then, I won't be going into PvP with my regular gusto. It's a fun little snack from time to time, but there's no meat to it just now. Not for me. |
RE: How's your PvP experience so far? |
12-21-2013, 01:05 PM
(This post was last modified: 12-21-2013, 01:06 PM by Naunet.)
I want to enjoy the PvP. I was extremely into the arena scene during my years in WoW. But I just can't enjoy something as much as I want to when it locks needed skills behind a wall of "You must first suffer through horrendously unbalanced PvP before you can have access to a complete character".
Shit-terrible design decision on Squee's part. "Song dogs barking at the break of dawn, lightning pushes the edges of a thunderstorm; and these streets, quiet as a sleeping army, send their battered dreams to heaven." Hipparion Tribe (Sagolii)Â - Â Antimony Jhanhi's Wiki |
RE: How's your PvP experience so far? |
12-21-2013, 10:42 PM
I do feel that grouping up with people you know is necessary. Otherwise, the Duty Finder group defaults to "kill opposing team's healer before your healer dies," which is as strategic as...well...it's not strategic at all, I think (._.). It's even less strategic than tank-and-spank for PvE, 'cause at least in tank-and-spank the group contributes to keeping the tank alive (healing, crowd-controlling enemies); whereas in default PvP the healer usually runs a solo marathon, healing himself/herself and praying that the other healer gets K.O.'ed.
From my experience, a group that stays together -- with every member keeping tabs on each other and crowd-controlling any attempts to zerg one member -- can play a much more successful and fun game for all involved. In fact, I think I'll create a thread proposing that someone make a linkshell solely focused on "fun, friendly PvP," where "winning" has absolutely no place...because PvP can be so fun. "And eye will always love you" |
RE: How's your PvP experience so far? |
12-22-2013, 09:01 AM
First off. Quick shout out to Dark Age of Camelot.
HIBERNIAN RANGER WHAT UUUUUUUUUP! Now to play the Devil's advocate of sorts (or his asshole. Whichever comes first) I do honestly believe that making the Healer priority number one IS VERY strategic. Yeah, it is a very simple concept in PvP, but think about this for a second. For League of Legend players, who do you always focus first? The ADC (AKA the DPSer for those who do not play LoL). You do that because A.) attacking the tank is stupid and B.) there really is no 'healer' in terms of like the healers in MMOs. THAT being said, it sounds very basic and plain, but a wealth of strategy comes into both MOBA (like LoL) and MMO games. Just in different ways. Balancing issues and such put aside. Perhaps the level/degree of 'strategy' varies from say MMOs to MOBAs to RTSs. /tangent |
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