My impressions about Blade & Soul are actually the opposite. Combat didn't impress me at all (I prefer Mabinogi:Heroes and Tera). The world feels quite dead and uninteresting, and thus the only attention to detail I've seen is on female character models *laughs*. I didn't feel that towns were alive, I couldn't interact with anything. All I could do was kill stuff, for there's nothing else going on in the maps I've visited. The fashion system is also non existent.
Perhaps I just didn't play it enough, but as far as I know, later gameplay is more of the same: kill stuff in maps where nothing else is going on. I have followed this game's updates, and every new update seems to be related to... new bosses you can kill. Exactly like Tera, and there's a reason why Tera isn't my favourite game, amazing as its combat system and character designs are.
The only thing I really like about B&S is the RP I've been having in a Spanish RP forum, and the very good character creation. The game itself is very meh for me. I'd give it another try if it was released in English, but I doubt I'd last much.
Perhaps I just didn't play it enough, but as far as I know, later gameplay is more of the same: kill stuff in maps where nothing else is going on. I have followed this game's updates, and every new update seems to be related to... new bosses you can kill. Exactly like Tera, and there's a reason why Tera isn't my favourite game, amazing as its combat system and character designs are.
The only thing I really like about B&S is the RP I've been having in a Spanish RP forum, and the very good character creation. The game itself is very meh for me. I'd give it another try if it was released in English, but I doubt I'd last much.
Clover Blake (Hyur) /Â K'mih Yohko (Miqo'te)