
I know you said to not talk of lore here, but my opinion on the matter really is lore-weighed. As far as I know, the Adventurer, as one who possessed the Echo, has the ability to understand and speak all languages (it's how we can communicate with moogles). I guess it kind of works like in Harry Potter's books, where Harry doesn't even realize to be speaking with snakes: to him they all sound like the language he knows, and replies as such. I think the adventurer does the same. I figured it's why, when in quests we are given the option to reply in different ways to an NPC's question, the reply options are always in the same language/accent/dialect the NPC uses with you. I don't know if it makes sense...
I know not all RPers like to follow the story and lore, but as far as I go, I usually roll with it. I have an Ala Mighan character who supposedly speaks Ala Mighan, but can understand the language of the other players and reply at ease in their same language naturally thanks to his Echo.
I know not all RPers like to follow the story and lore, but as far as I go, I usually roll with it. I have an Ala Mighan character who supposedly speaks Ala Mighan, but can understand the language of the other players and reply at ease in their same language naturally thanks to his Echo.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.