Cliche RP Elements - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Community (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=8) +--- Forum: RP Discussion (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=13) +--- Thread: Cliche RP Elements (/showthread.php?tid=76) |
Re: Cliche RP Elements - Monadi - 07-20-2010 Goliam Wrote:Never have planned one specifically for romance. That wouldn't even make all that much sense, really. I mean, why plan a character whose end goals are things that really aren't all that achievable in the game without a huge investment on someone else's part? Roleplaying out marriage, or even worse kids... geez. I've seen it done well, but I've seen it go mostly horribly. Re: Cliche RP Elements - Goliam - 07-20-2010 Monadi Wrote:Goliam Wrote:Never have planned one specifically for romance. I saw something like that during a trial in LOTRO. I ran screaming. Re: Cliche RP Elements - Hiname - 07-20-2010 Actually, my priest in WoW, my main I kept playing since november 05 up until.. about two months ago.. was married and had a little girl. She went through 9 real months of pregnancy, got married after knowing her love for over a year and always made sure her little girl was takenc are off when she left for duty. So... your point? *giggle* Re: Cliche RP Elements - Eva - 07-20-2010 Hiname Wrote:Actually, my priest in WoW, my main I kept playing since november 05 up until.. about two months ago.. was married and had a little girl. I did something like this as well - for awhile. The daughter stuck around (and has grown up into an adult character all her own for FF14). Of course the 'marriage' aspect didn't work out due to epic RL phail (oh the stories I could tell....) but suffice it to say, Eva knows very little about her mother, and that's probably a good thing. So I guess there was drama there, which was interesting from an outsider perspective, and I cannot argue that it didn't make for some good RP, because it did. I guess it would have been nice if it didn't corelate with RL drama that was going on simultaneously. ![]() Fortunately, a lot of good came out of that awfulness. :approve: Re: Cliche RP Elements - Monadi - 07-20-2010 Hiname Wrote:Actually, my priest in WoW, my main I kept playing since november 05 up until.. about two months ago.. was married and had a little girl. Dedication, you has it. I salute you. Re: Cliche RP Elements - Zhavi - 07-20-2010 My very first serious rp character was a failelf who was incredibly physically unappealing, as well as being very mentally disturbed. She functioned well as far as being able to keep herself alive, but due to her rather rare use of soap she was never once propositioned for a romantic relationship. I think that was the most effective way to stay out of any sort of rped romance, or to be the object of someone's ic/ooc desires. Though I've never been as extreme with any of my characters since, typically they're of a bent that romance just doesn't occur. But I would do a romantic relationship if it did occur -- but only as long as I was comfortable with the player oocly. I have seen some freaking fantastic rp romances, and I long to try my hand at it just sort of as a 'Can I do this?' type of thing. However, I do believe you'd have to find a compatible writer to rp it out with to really do justice to such a rp relationship, and the chances of me finding such a writer. . .mmm, slim. But even harder than that, I think, is finding another character who would mesh well enough with one of mine to rp out a platonic companionship -- and to have a player who would be interested in such intricacies. I've done a few, though due to the wearing nature of time these have all dropped off, and each time it was exhilirating. For all of this though, it is very, very rare for me to find any romantic/platonic relationships rped out by other people that I am interested in. The one that really got me to thinking about rp relationships was always exciting or interesting to read, and the interaction between those two characters always *really* made me want to rp. I think that is something I strive towards as a rper, to uphold enough quality that it will inspire other rpers to want to engage in their own rp. Sort of a 'oh wow, that's really cool, I want to try something like that.' I think I totally missed whatever point I was trying to make, hopefully someone understands. XD In the end, I am very interested in rping quality relationships that are complex and realistic and completely, COMPLETELY IC, but it is very rare to see this happen, whether they are ic or ooc. I think the ooc aspect of it tends to make people shy away from doing anything but superficial or familial relationships. And yeah, I know, you'll probably say 'but I did this!' . . .and I know, but when I look at character interactions as a whole whether they're in mmos or on pbp, a lot of the time there's nothing deep to pick up on. D: Some of it is probably just that it takes time to develop rapport, both as characters and players learning each other's writing styles, but still. Something that I mull over. Re: Cliche RP Elements - Kashemia - 07-21-2010 I've had many starting romances, and few relationships. It's probably because I usually don't play characters who are very prone to have a relationship, so when they start romance, it take AGES, and by the time they're actually close to being a relationship, something happen and one of us quit the game or something ![]() Interestingly enough, I don't think I've ever had more than one public romance either, for one reason or another, someone always feel that the romance have to be kept hidden. That can be a lot of fun too, making subtle hint without making it obvious, etc. ^^ Re: Cliche RP Elements - ArmachiA - 07-21-2010 ^ Second. (Seriously you stole the words out of my mouth) Re: Cliche RP Elements - Averis - 07-21-2010 Hmm... maybe we should start another thread on role-play relationships. Could be an interesting topic. ![]() Re: Cliche RP Elements - Dreamer - 07-21-2010 Sounds good to me. Re: Cliche RP Elements - Ellion Goto - 07-21-2010 Verence Wrote:Sorry for the double post and doubly sorry for the wall of text, but as I'm sure you've all gathered by now this subject is something I've had loads of experience with and feel somewhat strongly about. I had to get the above out of the way before I shared my own examples. The following is straight out of the Canta Per Me character creation guidelines and are all things I've seen overdone or done poorly. I have to say, this post is full of win. To be 100% honest with each and every single one of you. I do believe I was guilty of doing 85% of this entire list all at once with my very first character... and it's so true. Ah.. memories. Re: Cliche RP Elements - Hayden - 07-22-2010 Oh Eva! I was there for so much of that! Your awesome however its good to still have you around! Lets see what I am guilty of. Amnesia yea I did that to my character, I also did the having a baby thing and the romance thing but the person IC I did it was just happened to me my IRL wife! One thing I REALLY get tiard of to no end is the dark complicated past dealie. Not that I am against dark complicated pasts...but it just so happens that people mostly pair THEIR dark complicated pasts with an angst filled steriotypical final fantasy eske hero, or a dark brooding lone wolf. Gets old after a wile. I think I will make my character a bright happy and chipper fellow with a borring past! :afro: Re: Cliche RP Elements - ArmachiA - 07-22-2010 Lt's see in FFXI Armi was: The spontaneous savior - She was the only one who could defeat the Shadow Lord! (>.>) Then, once I realized the Mary Sue-ness of it, she got amnesia and turned evil. The Amnesia thing was actually pretty fun for a while though. Runnin around bein all evil. But it wasn't Armi, I was putting a square peg in a round hole and eventually had to follow my characters heart and not my own. Re: Cliche RP Elements - Iroh - 07-24-2010 Honestly, what I'd like to see more in RP is well written villains. It's so rare to see great villains... you either get the "bullies" (who honestly really should be the GOONS and HENCHMEN of the villains, and they should lose more often and not god-mod so much as always being more powerful) or you get the anti-hero types that SAY they are bad but never actually DO anything because deep down their player wants everyone to like them. I want more well-played villains. Re: Cliche RP Elements - BelovedHatred - 07-24-2010 The problem often time with PC villians is that Eventually they have to get caught. This poses a problem most of the time for one party or another, because either A) the villian has to get caught, put away, executed, whatever. B) He has to escape prison...alot...which begins to make the court system in teh game seem really fail, and in turn anyone wanting to play a guard/patrol type of chr seem the same C) Villian eventually has to die/kill of che, or suddenly see the light ans start skipping through daisies, after they just tried to bring the Lunatic Pandora down on your local tavern last week. If the constant escape/never caught things happens, players eventually get worn down on the character in question. One can only be harassed with the same plot, same villian for so long without just going to autopilot/ignore mode around them. Not to bash any ideas, these are just things to consider, because I've seen it happen many a time on Aion. Everyone wants to be the Sephiroth of the story...but just remember guys...Spehiroth goes away in the end of the story~! |