Stillglade Fane healer lore help - Printable Version +- Hydaelyn Role-Players (https://ffxiv-roleplayers.com/mybb18) +-- Forum: Community (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=8) +--- Forum: RP Discussion (https://ffxiv-roleplayers.com/mybb18/forumdisplay.php?fid=13) +--- Thread: Stillglade Fane healer lore help (/showthread.php?tid=14391) |
Stillglade Fane healer lore help - Riven - 11-25-2015 I jumped on the Elezen train and fantasia'ed my lizard man into an Elezen one. Plus I will be attempting to learn how to White Mage (because apparently I like pain --; ). I have a general backstory for him, but what I'd like to do is have him be an ex-Stillglade Fane healer. I'm still learning the lore there, but the impression I was given and got from the game is that the Hearers/(healers?) must follow the will of the Elementals, to the point where they have to not heal/help a particular person if the Elementals say 'no'. Can somebody clarify this for me so I make sure I have my ducks in a row? RE: Stillglade Fane healer lore help - Sounsyy - 11-25-2015 (11-25-2015, 10:18 AM)Riven Wrote: I'm still learning the lore there, but the impression I was given and got from the game is that the Hearers/(healers?) must follow the will of the Elementals, to the point where they have to not heal/help a particular person if the Elementals say 'no'. Can somebody clarify this for me so I make sure I have my ducks in a row? Can confirm, but I must also make a distinction that sometimes gets misconstrued: A Conjurer of the Stillglade Fane will only heal what the elementals give them permission to heal, but that does not mean that the elementals deny these Conjurers the ability to heal these people. A Conjurer may choose to defy the will of the elementals and heal anyone they so choose, but at great cost to themselves. O'dhinek Wrote:Our scouts found the corpses of the Ixal you sent to meet their maker. Let us pray it is enough to quench the vengeance of the elementals. When their fury is on them, there is no safety to be had in the wood─not even for those of us who fight to protect it. The beast tribes are as different from us as night from day─plain and simple. There's no sense trying to understand them, much less live side by side. Balan Wrote:Refugees must first spend a night here in Quarrymill that the elementals might judge them worthy of living in the Twelveswood. Their decision cannot be appealed. Every one of us, Gridanians included, dwell here only by the elementals' leave. Albreda Wrote:I'm...I'm sorry, but there's naught I can do. I want to help, truly I do─they're my countrymen, after all─but that'd mean going against the elementals' will. I've been at Quarrymill long enough to know how right terrible the beings can be. I couldn't forgive myself if everyone gets banished because of me. If there's anyone who can help you, it'd be Charline, the hamlet's resident Hearer. If you take the matter to her, might be as she'll listen...though I wouldn't get my hopes up. Charline Wrote:You wish to aid the Ala Mhigans? You are possessed of a kind heart, adventurer, but I'm afraid I have not the authority to grant you your wish. This authority belongs only to the elementals, eternal guardians of the Twelveswood. All outsiders, be they babes at the breast or men grown, are judged of a night whether they may have a place beneath the boughs. Alas, the Ala Mhigans' petition has been denied. Harsh though it may seem, they do not have leave to receive of the wood's bounty. Ever has it been since time immemorial, and ever shall it be. Here's some additional links you may find helpful! -Conjurer Lore Compilation -Woodsin Lore Stillglade Fane Lore Encyclopedia Eorzea Wrote:Nophica, tender of soils and goddess of good harvests, is the patron deity of Gridania. While She does not want for devotees in other lands, only in the Twelveswood does one find the curious belief that the elementals are sprung from Her essence. These beings are at once the force of the forest's vitality and its defenders, ever ready to purge invaders from amongst the trees. Their presence is felt most keenly in the everyday life of Gridanians, and many are the festivals and rituals performed in honor of the elementals. 1.0 Lodestone Wrote:In the cool, dark recesses beneath the shattered trunk an of ancient arbor giant lies Stillglade Fane, home of the Conjurers' Guild. The air within is permeated with a thick, near-tangible silence─a necessity for the practitioners of conjury to hear the impossibly hushed whispers of the forest's elementals. Lending to the otherworldly ambience of the Fane is the ubiquitous aroma of exotic incenses, and the play of lantern light in the numerous alcoves and recesses carved into the moss-covered walls. Biddy Wrote:Have you ever been in a place where you could hear yourself draw breath? We Gridanians like to say it is so quiet here that you can hear another's thoughts. So be careful what you think in that head of yours! Hehehe! Milith Ironheart Wrote:To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.†I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and look out upon the beauty before you. I would hear your thoughts. Khuja Zhwan Wrote:Beyond here lies the Stillglade Fane. It is sacred ground, marked by the Skyserpent's Egg, The stone cast to Eorzea from the heavens by Nophica the Matron. Miounne Wrote:Sounsyy, there is word of a commotion over at Stillglade Fane. Haven't been to see for myself, but I've heard talk of wildlings. From childhood, we forestborn are taught that bringing woodsin into the city brings the greenwrath upon everyone in it. There is no greater danger in all the wood. Times like this, there's naught for the commonfolk to do but trust that the conjurers and moogles will calm the wood. Order of the Twin Adder Wrote:Eldest of three siblings of Padjali ancestry, Kan-E serves as head of the Seedseer Council─the central governing body presiding over affairs within the city-state of Gridania. As is common amongst those born of the prestigious Senna line, Kan-E was blessed by the Twelve with the gift of prophecy, her visions hauntingly clear and detailed. Before reaching her sixth nameday, she had already predicted a devastating fire and a locust infestation, earning her remarkably early admission to Stillglade Fane. After becoming a Sister of the Twelveswood, it was not long before she had risen to Elder Seedseer and left Gridania to live in the forest with her siblings, where she served the city-state by communing with the elementals, maintaining the delicate balance betwixt man and nature. Nightmare on My Street Wrote:A rumor that the popular "Cure" spell can help to calm children experiencing nightmares has prompted parents across the city-state to dabble in the arts of conjury. This, in turn, has increased the demand for quality conjury arms. To ensure their supply will not run dry, Black Rabbit Traders seek the talents of skilled woodworkers. Greenstone for Greenhorns Wrote:As you know—or ought to at your age, if those raven's feet are any indication—conjurers newly hatched from Stillglade Fane are sent forth into the world bearing a staff set with a piece of jade as green as the woods of the Shroud. Better your staff than another's, wouldn't you agree? Compulsory Conjury Wrote:An edict recently passed by Stillglade Fane requiring all children between the ages of six and nine to train in the art of conjury has parents scrambling to find reasonably priced canes and crooks. To make sure they are not undersold by any second-rate foreign merchant, Black Rabbit Traders are urgently seeking carpenters willing to lend their services in the crafting of various conjurer's arms. Hearer Lore Encyclopedia Eorzea Wrote:The Seedseers Encyclopedia Eorzea Wrote:The Seedseer Council Encyclopedia - Gridania Ruling Body Wrote:Led by the Elder Seedseer, the Seedseer Council is made up of Hearers, who rise as the most talented of Gridania's conjurers. Encyclopedia Eorzea - Forestry Wrote:The sounds of chopping and sawing can be heard in certain groves throughout the Black Shroud. Woodcutters fell timber only where directed, and act in accordance with plans drawn up by Hearers in negotiation with the elementals. Thus, loggers avoid divesting the forest of its natural bounty, and even go so far as to plant a seedling for every tree hewn down. ??? Wrote:We conjurers hear the whispers of the elementals, and see to it that their will is made known to all Gridanians. That is why many of our order regularly journey deep into the forest. Fortunately for you, Brother E-Sumi happened to be in the midst of one such visit when you were attacked. Soileine Wrote:Tread quietly - for here the elementals whisper their will, and we conjurers must listen with every fiber of our being. There are those born with the ability to hear them. But even those without this gift may come to hear the elementals in time - albeit with rigorous training. Miounne Wrote:The conjurers teach us that elementals of the Twelveswood are not instruments of war, and no attempt shall be made to use them as such against the Empire. T'nbulea Wrote:Be welcome, sister. I am T'nbulea, and I have been among the conjurers in this sacred place for many years. Toil in earnest, but have patience. Only when you have learned to open your heart will you realize this important fact - you can listen as well as you hear. T'nbulea Wrote:I sometimes hear the trees speak. They say the bond between conjurer and tree is like that between lovers. The whispers cause everything to fade away, until only that sweet voice remains, echoing gently in your heart. Like a lover, though, the trees demand devotion. I am able to hear only a single species - and one of little value. That is the reason I began to seek the voices elsewhere. Soileine Wrote:Brother Telent is one of our most gifted. For years, he has listened to the trees. Their voices are soft and calm, yet profound and penetrating. He was a violent man in his youth, quick to temper and quicker still when in his cups. Many think it was the voices that soothed him. Yes, we could all learn a good deal from Brother Telent. Soileine Wrote:Perhaps you have come to realize just how important he is to us. For many, many years, he has heard the elementas. Yet unlike others, he is able to hear the voices within all kinds of trees. Oh, do not envy him his gift. Such power is not necessary to become an accomplished conjurer. Take Brother Morys, for exmple. He is much like you adventurers in a way - unaware of his potential. Forestborn or no, he can hear the elementals as well as any, and better than most. Soileine Wrote:Hearing the voices of the elementals is one of the most difficult feats a mortal might attempt, Gridanian or no. Many are they who never achieve this goal, and end their days without ever having attained the true power of the conjurer. Soileine Wrote:There is such sublime purpose in the voices of the elementals that only in the deepest recesses of the mind may they be heard. Maroile Wrote:Because of my lineage, Brother Ingram came to expect great things of me. But only the elementals of fire see fit to speak to me. Gugula Wrote:An elemental is an elemental. Their aspect is of no consequence. If you are able to hear their voices, that alone proves your worth and greatness as a conjurer. And don't even think of pretending to hear them. Lies don't spread far here before they come to light. The Seedseers see to that. Kinborow Wrote:The Twelveswood is the only place in Eorzea where their voices may be heard. Nowhere else may our way be taught or learned. Zerig Wrote:They say that the most ancient elementals are the easiest to hear - such as those in rocks and trees. The rocks are easiest to hear, ancient and powerful as they are. And they don't come any rockier than the Amberscale. Maroile Wrote:They say that even those who lack the gift may hear the words of an angered elemental... if they are tainted by the woodsin. I feel that may be true of you. Ingram Wrote:But remember this─hearing their voices alone is not enough. After hearing, you must next understand. And then you must grant the favors that they ask. Your journey has only just begun. Soileine Wrote:In time, you will learn to open your heart and mind to the elementals - to bond and commune with them. Elementals abound in the Twelveswood around Gridania. Unto them falls the task of protecting the forest. And unto us falls the task of protecting them. To that end, we have laid the Hedge - a magical barrier formed by our order and the elementals that serves to turn away outside evils. Those who would breach it invite our vengeance. Maroile Wrote:All Gridanians have come to know the true power of the elementals. It falls to us as conjurers, together with the moogles, to connect them with the commonfolk. Zerig Wrote:Ohoho, the realm of the elementals eludes mortal comprehension, brother. Kinborow Wrote:The order may come from Brother Telent, but it is the will of the elementals, sure as sunrise. Go forth with pride, brother. The elementals do not distinguish between man and beast. They may give their consent to battle, but the outcome is of little consequence to them. Kan-E-Senna Wrote:In perceiving the world around him, man relies upon senses such as sight and sound. For the sake of convenience, he gives names to such things as are near or dear to him. Being formed of pure aether, however, such concepts are foreign to the elementals. Instead, they perceive by observing the ebb and flow of the energies of life. So profound a division cannot be bridged with simple discourse. The elementals' voices stir not the air, and thus reach not our ears, while our words are but wind to them. Though we seers can commune with them through feelings, naught that we can impart will serve to aid them in identifying her. Nay, they must needs be presented with aether which is akin to hers. If you could but find a family member... Nonolato Wrote:Very good. but be forewarned - the Twelveswood can be a fickle mistress. She demands respect. You must never cross her borders with malice or deception in your heart. This is the belief of the outsider - that the forest exists to provide for him. That to take and not to give is the way of things. They break branch and bush for shelter, and forage carelessly to fill their bellies. Oha-Sok Wrote:Sounsyy Mirke. Long have I watched thee. Through thine eyes have I gazed upon the children of the sixth sun. I am wrath incarnate. By my kindred's rage I am given life, by their keening roused to wakefulness. Even as I mourn the departure of light, I grieve the arrival of shadow. Gentle child of man. Thy heart knoweth no vice, thine intentions righteous. Yet thy strength knoweth no purpose but conflict. In conflict, there is naught but suffering. Hope this helps! ^^ RE: Stillglade Fane healer lore help - Riven - 11-25-2015 (11-25-2015, 03:01 PM)Sounsyy Wrote:That actually helps me out quite a bit. I wasn't too far off base with my healer's backstory and why he left the Fane to begin with, yay! He attempted to heal against the will of the Elementals for a person and well...bad things. Though it wasn't an Ixal or anyone who was a enemy of Gridania, it was a member of his own family.(11-25-2015, 10:18 AM)Riven Wrote: I'm still learning the lore there, but the impression I was given and got from the game is that the Hearers/(healers?) must follow the will of the Elementals, to the point where they have to not heal/help a particular person if the Elementals say 'no'. Can somebody clarify this for me so I make sure I have my ducks in a row? RE: Stillglade Fane healer lore help - LiadansWhisper - 11-25-2015 (11-25-2015, 10:18 AM)Riven Wrote: I jumped on the Elezen train and fantasia'ed my lizard man into an Elezen one. Plus I will be attempting to learn how to White Mage (because apparently I like pain --; ). Are you looking to play a Hearer, or a Conjurer? All Hearers are Conjurers, but not all Conjurers are Hearers. Something to keep in mind is that Hearers are human, with all of the faults and flaws that every other human is born with. Hearers are born, not made, so it's not something they can choose to be, but rather, they are chosen (by the Elementals, or due to a simple genetic quirk, depending on who you talk to). As such, there is absolutely nothing to preclude a corrupt or dishonest Hearer, and since the vast majority of people can't understand what the Elementals are saying, and since the Elementals apparently can't understand mortal speech (Hearers may speak out loud, but it's strongly suggested that the communication isn't really taking place verbally, and it's known that the Elementals aren't able to understand non-Hearers at all), there is nothing other than another Hearer or Padjal speaking up to keep a dishonest Hearer from saying whatever he or she wishes for whatever reason. They might be racist against the particular person seeking their help. They might want the land a family is farming on, and use their power to entice the family to give it up. They might be being paid by someone else to make life difficult for a particular family or person. They might hate Hearing the Elementals at all times, and resent what they've been "called" to do. They might be bitter about some past slight. Etc. Basically, you have a lot of wiggle room, in practice. |