(09-19-2015, 07:50 PM)Knight Kat Wrote:(09-19-2015, 02:02 PM)ceramic_shrooms Wrote: As a female Keeper, are all required to hunt?
Also, are there any positions within a family one can occupy that do not revolve around using physical strength to fight, ex. if one is a thaumaturge/arcanist/conjurer, would they use spells instead to hunt or would the mage types prefer leave the hunting to other members?
In the Archery Questline, it is shown that Keepers have great pride in their archery, but not all Keeper NPCs are shown to be archers. It's the same for hunting. Actually, in the Moogle Mail Questline you are doing, you will get to the quest called "The Past is a Story We Never Tell". In that quest, you will talk to one of the most traditional Keeper NPCs in the game. She is not a hunter; she appears to be a merchant, and her sister confirms the two were not raised to be hunters.
My thoughts:
It seems Keeper tradition is not limited to a hunter-gatherer lifestyle. It makes sense. In any kind of society, there are different roles that need to be filled. Also, there are certainly Keeper mages, and likely several roles for them that do not include hunting.
I feel the same way. Â It stands to reason that there would be any number of roles one could play. Â Jacks of all trades may not be particularly good at any one of them. Â I think specialization is natural. Â I think some would cook, craft, hunt, fish, sell/barter/trade, astronomy, astrology, counseling, advocacy, healing, styling, mechanic, carpentry, law enforcement, and on and on. Â Not all in the same family or clan but there might be one of these or more in every group.
I think a lot of people get stuck in the more stereotypical ideas of what people were like in a medieval-style time period. Â The notion is that only primitive or simple types have families that congregate together in close-knit communities or clans. Â Or that they can only do so in particular ways, hunter-gatherer for instance.
I've been toying with the idea that Mia's family made moonshine for those who wanted it. Â I'm thinking of a less violent, happier grim of Sons of Anarchy. Â This could involve some interesting brushes with the Coeurlclaw and the Syndicate. Â It's something I haven't read a lot about on the forums but it stands to reason that there could be more than one outlaw clan of Keepers.
Carne armum ergo sum.