
As far as I see it, we have two things to truly pull from to be able to stick to lore. The information in writing given to us by Square, and the avatars in the game themselves.
Regarding the information from Square, it is said straight out that: "Adaptation to a hunting lifestyle has fashioned them with a keen sense of smell, powerful legs, and a tail which provides them with exceptional balance." This is a direct quote from the character creation screen and has already been mentioned in this thread. It mentions the eyes of Seekers having vertically aligned pupils, while Keepers have longer ears, rounder eyes, more pronounced canines, and longer, skinnier tails.
That is all that is stated, to my knowledge, by Square regarding the biology/physiology of miqo'te.
So, looking at the in game avatars, the words are more-or-less well represented. Granted, with the help of sliders, ear length, tail length and bushiness, etc. can be changed, but overall everything else is as stated by Square. Seekers have the vertically aligned eyes, Keepers have rounded eyes. I haven't personally looked close enough to check the canine issue, but that's not really a talking point in this thread at the moment. Beyond that, the miqo'te look very human/hyur-like. The have all the same features a hyur has, save for their ears and tails.
Going a bit deeper and using the emotes, it seems that the tail and ears merely lend themselves to further solidify the emotion of the miqo'te. as has already been stated in this thread. That being said, nothing that I see would serve as evidence for the tail being able to be used for much more than wagging. Carrying a small amount of weight while still being "upright", maybe. Pointing at people and things, or even being prehensile enough to actually grab and hold onto things... or carry their own weight while hanging from a branch (like cartoon monkeys...) not so much....
So, using the evidence given to us, to be able to stick to the known lore... one would play their miqo'te as being fairly human/hyur-like, with ears and a tail capable of mirroring their emotions, having good sense of balance with powerful legs, and with a powerful sense of smell. Anything else would simply be conjecture on the player's part.
That being said, the night vision/day vision points in this thread would be a fairly logical conjecture. Being a little more sensitive to certain smells (good or bad) would be a fairly logical conjecture. Reacting to "cat nip" in a way that would differ from a hyur... eh... probably not. Any other physical differences (like what was oddly enough brought up in this thread)... also probably not.
Regarding the information from Square, it is said straight out that: "Adaptation to a hunting lifestyle has fashioned them with a keen sense of smell, powerful legs, and a tail which provides them with exceptional balance." This is a direct quote from the character creation screen and has already been mentioned in this thread. It mentions the eyes of Seekers having vertically aligned pupils, while Keepers have longer ears, rounder eyes, more pronounced canines, and longer, skinnier tails.
That is all that is stated, to my knowledge, by Square regarding the biology/physiology of miqo'te.
So, looking at the in game avatars, the words are more-or-less well represented. Granted, with the help of sliders, ear length, tail length and bushiness, etc. can be changed, but overall everything else is as stated by Square. Seekers have the vertically aligned eyes, Keepers have rounded eyes. I haven't personally looked close enough to check the canine issue, but that's not really a talking point in this thread at the moment. Beyond that, the miqo'te look very human/hyur-like. The have all the same features a hyur has, save for their ears and tails.
Going a bit deeper and using the emotes, it seems that the tail and ears merely lend themselves to further solidify the emotion of the miqo'te. as has already been stated in this thread. That being said, nothing that I see would serve as evidence for the tail being able to be used for much more than wagging. Carrying a small amount of weight while still being "upright", maybe. Pointing at people and things, or even being prehensile enough to actually grab and hold onto things... or carry their own weight while hanging from a branch (like cartoon monkeys...) not so much....
So, using the evidence given to us, to be able to stick to the known lore... one would play their miqo'te as being fairly human/hyur-like, with ears and a tail capable of mirroring their emotions, having good sense of balance with powerful legs, and with a powerful sense of smell. Anything else would simply be conjecture on the player's part.
That being said, the night vision/day vision points in this thread would be a fairly logical conjecture. Being a little more sensitive to certain smells (good or bad) would be a fairly logical conjecture. Reacting to "cat nip" in a way that would differ from a hyur... eh... probably not. Any other physical differences (like what was oddly enough brought up in this thread)... also probably not.
Raandal Bennett (Deceased)