
(08-07-2014, 04:17 PM)Aerghwab Wrote:(08-06-2014, 08:05 PM)Fio Arasgain Wrote:Did you play in 1.x by chance? Miqo'te used to have this thing on the left goin' on:(08-06-2014, 05:00 PM)Fates Skein Wrote: Re: tailsWhen in armour, I actually RP Fio having placed a light wrapping of cloth around his tail and some chainmail over that to prevent it from being hacked off. Is he less acrobatic? A little. But it's better then having to compensate for a hacked off limb that aids in balance.
I actually wonder- cats and dogs have a big bundle of nerves that connect to the base of their tail. Â If the tail is pulled hard enough, it can damage that bundle of nerves and actually cause paralysis to the legs/lower part of the spine. Â It would be an interesting weakness to have to protect against, considering armor doesn't really protect against pulling/ grabbing and all their armor has a tail slot for it to wag around instead of actually protecting the tail (which is prone to all sorts of injuries- degloving, breaking, being caught in doorways...)
I imagine that miqo'te that fight very rarely have full-length tails in actuality and that most of them have sustained some sort of injury to their tail...
I have no idea why they did away with that. I thought it was a cool little detail.
Seeing that immediately makes me think of the ramifications to their abilities. Would that extra weight cause any issue with their balance? Beyond that... another "extension" with plated armor sounds like a fairly decent weapon as well... depending upon several other circumstances (plating, padding, fully covered vs. only top half like it looks like in that picture, etc.). Especially if they do have full control of the movement of the tail as has been discussed in this thread... possible tactical advantage in terms of offensive measures at the expense of balance and speed, perhaps?
Raandal Bennett (Deceased)