I sort of agree on the dragoon jump ability front. There's a lot of implication that Dragoons are drawing on an "Inner Dragon" for the ability to make those massive leaps, with the Azure Dragoon being able to take it to the nth degree and summon flames to a limited degree, as well as the general whole "Best and most awesome chosen one" thing.Â
I personally think it could be a specific manner of aether manifestation or, possibly more likely, Dragoons drawing upon a power source similar to that of the dragon cult heretics they so despise.
To be frank, my problem with Dragoons is much less about the fact they exist and more about how rare they're supposed to be. In Ishgard, they would be much more common, but Ishgard basically means that you're going to be looking at a race limitation: Ishgardians don't trust outsiders to the point that the current Azure Dragoon is considered to be a great anomaly. Almost every Dragoon in canon is going to be a Hyur or an Elezen, with the only known exception POSSIBLY being the Azure Dragoon.
In other words, all of those Miqo'te Dragoons are kind of hard to explain from a lore standpoint. And yes, I'm well aware of the race of my main. He won't ever become a dragoon unless the strangest of circumstances take place.
As for the RP concept, I've actually seen a few Dragoons who are particularly well-done, including being limited in their use of jump abilities to large targets/slow targets, being unable to use Jump indoors unless in a big room (like the parlor of a large house), and primarily using it for the sake of agility. They wander the land usually diplomatic reasons (as ambassadors), on a specific quest (hunt the dragon/avenge a comrade/find the perfect slice of cake), or they've become outcasts.Â
From a concept standpoint, I would state that the Dragoon job crystal is a necessity based on lore.
A while ago, I'd heavily considered for a time creating a character who was a Dragoon-turned-thief and utilized his Jump abilities primarily in order to break and enter in a way that would baffle the authorities and grant him easy access to the homes of the rich, with the collapsible, spiked Grand Company lancer weapon being on his back for if he ran into trouble. Ultimately, I'd imagined he would be caught and brought to stand trial.
Playing a dragoon isn't a BAD thing. It's just that, like a LOT of jobs out there (White Mage, Black Mage, Summoner, Ninja), playing the job in character means you've got a lot of restrictions based on the lore going with the class. Given how powerful many of these jobs are, I'm not really bothered by that.
I personally think it could be a specific manner of aether manifestation or, possibly more likely, Dragoons drawing upon a power source similar to that of the dragon cult heretics they so despise.
To be frank, my problem with Dragoons is much less about the fact they exist and more about how rare they're supposed to be. In Ishgard, they would be much more common, but Ishgard basically means that you're going to be looking at a race limitation: Ishgardians don't trust outsiders to the point that the current Azure Dragoon is considered to be a great anomaly. Almost every Dragoon in canon is going to be a Hyur or an Elezen, with the only known exception POSSIBLY being the Azure Dragoon.
In other words, all of those Miqo'te Dragoons are kind of hard to explain from a lore standpoint. And yes, I'm well aware of the race of my main. He won't ever become a dragoon unless the strangest of circumstances take place.
As for the RP concept, I've actually seen a few Dragoons who are particularly well-done, including being limited in their use of jump abilities to large targets/slow targets, being unable to use Jump indoors unless in a big room (like the parlor of a large house), and primarily using it for the sake of agility. They wander the land usually diplomatic reasons (as ambassadors), on a specific quest (hunt the dragon/avenge a comrade/find the perfect slice of cake), or they've become outcasts.Â
From a concept standpoint, I would state that the Dragoon job crystal is a necessity based on lore.
A while ago, I'd heavily considered for a time creating a character who was a Dragoon-turned-thief and utilized his Jump abilities primarily in order to break and enter in a way that would baffle the authorities and grant him easy access to the homes of the rich, with the collapsible, spiked Grand Company lancer weapon being on his back for if he ran into trouble. Ultimately, I'd imagined he would be caught and brought to stand trial.
Playing a dragoon isn't a BAD thing. It's just that, like a LOT of jobs out there (White Mage, Black Mage, Summoner, Ninja), playing the job in character means you've got a lot of restrictions based on the lore going with the class. Given how powerful many of these jobs are, I'm not really bothered by that.
Characters: M'sato Tia (Lost Soul Seeker), Soren Walker (Ishgardian Midlander Pilot), Solomon Laguerre (Elezen Mercenary/Bar Manager)
Send me a PM if you feel like RP!
Send me a PM if you feel like RP!