Idunno. There's a stigma behind it, but at the same time there isn't. Someone posted that the Dragoon could keep their aether charged in their legs the entire time. That's acceptable, but then it would also require them to keep that aether concentrated in one particular spot in their body for a lengthy period of time. Aether manipulation is not as easy as moving an arm or a leg, something you do naturally and without thought. It's something that takes time and effort, and you'd have to hold that same amount of effort for the entire battle--something that likely wouldn't happen if you're also trying to dodge things and not get hit and all that stuff. In short, I think only a master could do that, and I can't conceivably accept that any character in their 20s and 30s could consider themselves a master at anything.
Real world physics, as people have stated earlier, are a thing. They are our starting point to find some logical way to do things. Game mechanics have nothing to do with RP. I refuse to believe that dragoon jumps can be instant. If that's the case, I guess Val can just Shukuchi around all over the place and never get tired and never have to worry about getting hit by said dragoon jumps. There are limits placed on things for a reason, and every attack has to have its balance. That's the driving force behind RP combat. A strong strike will either take a long time to use, take a LOT of energy out of the person, or will be hard to hit something. Obviously, physics come into account there as well. The larger the creature, the easier it will be to hit things.
Dragoons ARE a major portion of Ishgard's military. Why? To fight dragons. I still reiterate that their skills would not work nearly as well against smaller, more agile targets.
Real world physics, as people have stated earlier, are a thing. They are our starting point to find some logical way to do things. Game mechanics have nothing to do with RP. I refuse to believe that dragoon jumps can be instant. If that's the case, I guess Val can just Shukuchi around all over the place and never get tired and never have to worry about getting hit by said dragoon jumps. There are limits placed on things for a reason, and every attack has to have its balance. That's the driving force behind RP combat. A strong strike will either take a long time to use, take a LOT of energy out of the person, or will be hard to hit something. Obviously, physics come into account there as well. The larger the creature, the easier it will be to hit things.
Dragoons ARE a major portion of Ishgard's military. Why? To fight dragons. I still reiterate that their skills would not work nearly as well against smaller, more agile targets.