(01-12-2015, 02:00 PM)Unnamed Mercenary Wrote:(01-12-2015, 01:49 PM)FreelanceWizard Wrote:(01-12-2015, 11:53 AM)Unnamed Mercenary Wrote: ESPECIALLY in AV. AV is still by far the hardest dungeon in the game. It's level synced. No lv50 abilities, and it's /incredibly/ easy to overpull mobs if you aren't paying attention. It really is one of those places where you kinda need to grab a mob, and pull it way back to keep it away from its friends.
More importantly than the level sync is the implicit item level sync in AV, caused by the level sync. That ensures the dungeon doesn't get trivialized. If only we could have that aggressive level of item sync in all the level 50 content, perhaps based on the item level for which the content was designed...
...then maybe we could stop having such a grindy gear treadmill.
Ah, I can dream.
That would be both awesome and terrible. ...Imagine, Amdapor Keep and Wanderer's Palace synced back down to i50-60!Â
Demon Wall and Speedruns would be destroyed. So beautiful.
It wasn't that beautiful at the time. People speedrunned WP in 2.0. Had to get those tomestones of philosophy somehow.
In the days before roulettes. There was only AK and WP speed runs, or yelling at fresh 50s to stop watching cutscenes in Castrum.
Gotta get that darklight!