(01-19-2015, 09:14 PM)Kamome Wrote:We tried very hard to go off what was given to us in game and we spent many days arguing about how events lined up to make things as seamless as possible. We kinda are :\ between ourselves about having actual quest content be something we set our characters as having partaken in but... -Shrugs- It works for us and we enjoy it.(01-19-2015, 05:55 PM)Chris Ganale Wrote: As you can see if you read Seno's bio (or his wife's, she's actually done more fleshing out in hers), we said screw it and did what we wanted, though for the most part we feel it fits into the lore.
I read both profiles and I thought while reading that you two did a great job telling a story while keeping the specifics open to change. That's what I'm trying to do right now, too, with the Doman character I am finishing up for the (hopeful!!) opening of the Balmung gates tonight.Â
I especially like how you and Motoko wove in the Ninja storyline with your character histories. Do you know if there is somewhere online to find the Ninja quest transcripts? I'll check YouTube for the cut scenes, maybe...
I think you two incorporated the kind of general feudal Japanese historical setting that Square used for the Far East in FFXI. I can't wait for Samurai to be in the game!
It helps that we were able to gratuitously lift certain things coughShinmeiryucough from other sources wholesale.
Chris Ganale | R'tahz Tia | Yuuna Akashi | Chao Lingshen | Seno Nakakami | L'dran Cresnoble | Garon Crayson