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The "RPC's Requests to the Developers" Thread!


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The "RPC's Requests to the Developers" Thread!
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Casparv
Caspar
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RE: The "RPC's Requests to the Developers" Thread! |
#28
02-14-2015, 02:29 PM
(This post was last modified: 02-14-2015, 02:48 PM by Caspar.)
My hopes for the game:

Basic Gameplay:
1. This is impossible, but the addition of a Support role. I think FFXIV could badly benefit from this. Most Full Party and Light Party content really doesn't need 2-4 DPS. The Bard was a strange choice for a DPS class, confused thematically IMO. I would have much preferred the class was either primarily a DPS or a Support role. People do enjoy playing those kinds of characters, and most classes in FFXIV are capable of putting out sufficient DPS to clear content, so it's hard to imagine a Support role not flourishing. Having only one DPS could create more problems, I'm aware, but there are plenty of classes I think would be popular as Support: Bard, Dancer, maybe make Corsair a gun-wielding support class or something. The lack of roles and flexibility is the most commonly harped-upon criticism of the game by FFXI fans. I think this change would greatly improve the game in that regard.
2. No need for Job-Class system. But they're already moving in this direction.
3. Greater cross-class skill choice. Again, a flexibility change.
4. Variable build choice. More flexibility I want to see some stats become more properly balanced against the others, such as Skill Speed, so that different builds can emerge, and you can equip to emphasize those strengths.
5. Changes to the server such that timers are a bit more flexible. I don't really understand how this works so well, but I play a lot of really lag sensitive classes, and I often find, at times of bad lag, my abilities do not hit and I have to use them again. This can really screw me up. Even during times of minor lag my crossbar rarely accurately displays what combo abilities are active due to simply not being able to keep up. (The lit up dotted line) It was mentioned there was some problem with the DoT tracking server or system and I would say that probably is related.

Content:
1. More raids. I think something between the difficulty of Coil and CT really needs to be in the game to help less skilled players make that leap between easy content and hardcore content. I don't like seeing people feel intimidated and scared by the endgame stuff, and I think that would help them be less timid. As well, this would be useful for my previous idea of having greater build flexibility.
2. I'd like the Hunt system to be reworked in some way. Like say, there is a common criticism of the FFXI players, who like random death for some reason. One way to work this into the game is through lots of more dangerous random overworld mobs, but in my opinion this isn't very interesting and is unreasonably punishing to new players. To give people that feeling of "the overworld is dangerous," FOE monsters should be present. XD In Etrian Odyssey, monsters randomly wandered the labyrinth that were way more dangerous, like a midboss. Hunt monsters should function in that role IMO. Essentially, you get a notification like "You feel a dangerous presence" when they are near and can run away. Therefore you only have yourself to blame for getting killed, and it's not just effectively unavoidable death that lowers your EXP and forces you to do tedious busywork. They could aggro, depending on the monster. Some should be aggressive and others should not; variant behavior could make them have a vague 'personality' that makes them a little bit memorable, almost like something out of Monster Hunter, but nothing that extensive. They should also be MUCH harder to kill and give bigger rewards. More random drops that aren't just bonus seals! Things like cosmetic items and pets. This would IMO help make Hunting less frustrating (Load times no longer hamstring you as most monsters don't die so quickly.) as well as more rewarding and give the older players their sense of hazard in one fell swoop. They could even add EX level hunts that take essentially a full CT/ST set of alliances to kill. It doesn't have to be specifically this. I just hate Hunts and find them to be the least fun element of the game, even compared to obviously phoned in mechanics like Levequests and FATEs.
3. It's nice that PVP is growing, but I would like to see normal PVP be made more appealing. As it is I think it just lacks any real polish or balance, and there's no reason to play it IMO over battlegrounds. (Other than to dishonorably win trade!)
4. I'd like to see more sidestories, not just Hildebrand. I think the Moogle Mail quests indicate they have a lot of creative ideas as to setting and personalities populating it that could be very interesting to flesh out. A long quest chain I can get into is one I'll do for sure. Some of those NPCs can give us useful lore for rp, too, if only they had more quests delving into their situation.
5. Most endgame boss fights tend to take place in a circle or square. The mechanics are interesting, but the environment rarely matters. Coil 1 Asclepius had an interesting stage with lots of varying platform levels and "don't stand here" mechanics that presented an interesting challenge before the Echo. I want to see more moving battles or fights that aren't just "striking dummy" endurance tests. I know those benefit me as a Monk player, but I'd love to strain my brain figuring out how to keep up GL3 while chasing a monster between rooms, across platforms, etc.
6. I heard that in 1.0, and in FFXI, monsters would occasionally attack town. I'd like to see a new gameplay element that involves this.

My Personal Fancy:
1. The three classes I wish to see in this game. Beyond that everything is a bonus; I'd be content just to have any of these three: samurai, red mage, dancer.
2. More Doman housing items. This is a given, I think, but I can't state it enough. Because I am shameless. =_= Also, I really, really want the ability to put a striking dummy indoors, as well as retainers. Don't leave retainers out in the cold! They're people too. Also let their name show, instead of just "Virara Vira's retainer."
3. I really, really want a Coerthas housing area.
4. The Emperor's New Weapon, and other such things, to have an invisible pair of MNK weapons. Some might find that boring, but I love the idea of appearing to just not have a weapon at all. XD
5. Maybe more faces and hairstyles. Also, more cosmetic clothing. I wouldn't mind a Chinese dress, big scarves for the neck piece, maybe some Garlean-inspired anachronistic looking clothes. Also, we only ever see Allagan battle gear. I wonder what sort of extravagant casual clothing they were capable of making with their advanced techniques? Some items aren't dyeable and that's annoying, etc.
6. I'd like to be able to buy the Yukatas in the cash shop...
7. An option to put eyepatch on left or right eye.
8. Persistent keel/bow/grovel emotes. (To kau tau continuously to a person of authority, for rp.) Toggle persistent expression. (Maybe just the minor ones. I don't want to watch people run around with an "ouch" face permanently.)
9. The ability to log out in the bed the same way you do in the Inn.
10. Ability to unlock housing appliances to Friends, or FC members if it's in your private room.
11. This would be horribly unbalanced and silly, but the ability to nonlethally duel with a person via invite.

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Messages In This Thread
The "RPC's Requests to the Developers" Thread! - by Blue - 10-05-2014, 03:54 PM
RE: A bit of shameless advertisement.. - by Parvacake - 10-05-2014, 03:56 PM
RE: A bit of shameless advertisement.. - by Titor - 10-05-2014, 04:00 PM
RE: A bit of shameless advertisement.. - by Kage - 10-06-2014, 03:38 PM
RE: A bit of shameless advertisement.. - by Shizuka - 10-06-2014, 04:08 PM
RE: A bit of shameless advertisement.. - by Kage - 10-06-2014, 04:19 PM
RE: A bit of shameless advertisement.. - by Blue - 10-06-2014, 04:21 PM
RE: A bit of shameless advertisement.. - by Shizuka - 10-06-2014, 04:23 PM
RE: A bit of shameless advertisement.. - by Kage - 10-06-2014, 04:27 PM
RE: A bit of shameless advertisement.. - by C'kayah Polaali - 10-06-2014, 04:34 PM
RE: A bit of shameless advertisement.. - by Kage - 10-06-2014, 04:56 PM
RE: A bit of shameless advertisement.. - by C'kayah Polaali - 10-06-2014, 08:36 PM
RE: A bit of shameless advertisement.. - by Blue - 10-17-2014, 02:39 PM
RE: The "RPC's Requests to the Developers" Thread! - by Blue - 01-17-2015, 10:26 AM
RE: The "RPC's Requests to the Developers" Thread! - by Ilwe'ran - 01-22-2015, 04:24 PM
RE: The "RPC's Requests to the Developers" Thread! - by Unnamed Mercenary - 01-22-2015, 04:29 PM
RE: The "RPC's Requests to the Developers" Thread! - by Blue - 01-22-2015, 04:40 PM
RE: The "RPC's Requests to the Developers" Thread! - by Kage - 01-22-2015, 05:18 PM
RE: The "RPC's Requests to the Developers" Thread! - by Faye - 01-22-2015, 05:12 PM
RE: The "RPC's Requests to the Developers" Thread! - by Unnamed Mercenary - 01-22-2015, 05:40 PM
RE: The "RPC's Requests to the Developers" Thread! - by Blue - 02-07-2015, 06:01 AM
RE: The "RPC's Requests to the Developers" Thread! - by Clover - 02-07-2015, 06:55 AM
RE: The "RPC's Requests to the Developers" Thread! - by Blue - 02-07-2015, 07:03 AM
RE: The "RPC's Requests to the Developers" Thread! - by K'nahli - 02-07-2015, 10:12 AM
RE: The "RPC's Requests to the Developers" Thread! - by Recoil - 02-07-2015, 06:16 PM
RE: The "RPC's Requests to the Developers" Thread! - by Gharen - 02-12-2015, 09:21 PM
RE: The "RPC's Requests to the Developers" Thread! - by Cato - 02-12-2015, 09:48 PM
RE: The "RPC's Requests to the Developers" Thread! - by Caspar - 02-14-2015, 02:29 PM
RE: The "RPC's Requests to the Developers" Thread! - by Blue - 02-14-2015, 03:20 PM
RE: The "RPC's Requests to the Developers" Thread! - by Blue - 02-19-2015, 03:39 PM
RE: The "RPC's Requests to the Developers" Thread! - by Blue - 03-02-2015, 10:31 PM
RE: The "RPC's Requests to the Developers" Thread! - by Ashren Dotharl - 03-02-2015, 10:41 PM
RE: The "RPC's Requests to the Developers" Thread! - by Blue - 03-02-2015, 11:04 PM
RE: The "RPC's Requests to the Developers" Thread! - by Ashren Dotharl - 03-03-2015, 12:12 AM
RE: The "RPC's Requests to the Developers" Thread! - by PkThunda - 03-02-2015, 11:19 PM
RE: The "RPC's Requests to the Developers" Thread! - by Blue - 03-13-2015, 10:09 AM

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