
I really think mitigation and self healing on dps is not just a solo tool. I save my healers some mana and often my life due to the many sources of unavoidable damage in coil. Because our scholar literally does not heal outside of fairy unless we need an adlo or succor, or it's an emergency, not needing a big heal during earthshakers and flares is really useful in lowering the burden on our WHM. SW has a very shot cd as well, so I can usually afford to use it to get a freebie positional and heal to full after damage. We basically don't heal anyone but the tank unless it is absolutely necessary, so there is some time to see the SW and react, plus I often say not to heal me if I am using it. The other reason is just the result of limited options; there just aren't other useful cross class skills. You should take mantra for when the monk has used theirs and the mandatory offense cool downs, and invigorate, but beyond that skills are of much more dubious use. I'd argue that in a lot of fights bloodbath and sw are more useful than fracture or feint... This is not to say that you're free to just take hits for no reason when CDs are up, just that they have a role to play and can fit int your groups strategy. On top of that, remember that things don't always go as planned and having the confidence to know you can recover allows you to aggressively pursue higher dps IMO. Having an emergency button ready is not just reassuring, I've lived solely by virtue of bloodbath/keen flurry/sw when my healer was too busy to save me from unavoidable damage more times than I could count. Plus I play really greedy and it saves me when I mess up, lol
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AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.