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(02-26-2015, 03:03 AM)Cliodhna Eoghan Wrote:(02-26-2015, 01:35 AM)Madda Wrote:(02-26-2015, 12:30 AM)Cliodhna Eoghan Wrote:(02-25-2015, 02:59 PM)Madda Wrote: Paper Mario: Sticker Star is probably the most hated of them for Madda. The idea of grinding in RPGs isn't common, but not when Madda has to grind coins to buy stickers to get more stickers to fight a boss so Madda can advance to the next level. (There are 1-1 style level from Mario Bros, which is kinda iffy)not to mention it's got that annoying auto save that saves EVERY TIME YOU CHANGE A LEVEL
if there's a way to turn this "feature" off, someone pls tell me, i hates it so much T^T
As far as Madda knows, there's no way to turn the auto save off. the save locks in the field are there in case there's something you want to get to quickly. This also makes the save block in Decalburg incredibly pointless.
i just find it highly annoying....that combined with the "hey you must be overweight because you're playing a game....why not put it down for a bit and go stand under that bright thingie in the sky outside? 8D" after like 15 minutes* of gametime >.>
*exaggeration of warning time highly probable but still frustrating
Madda finds it more likely to be one of those games where it saves constantly in case something happens and creates an error, such as a game crash. That way it can quickly get the player back  in the game after its resolved.Â
But games that pester you about taking a break are annoying, even if they're intended for the younger audience. Nintendo from the 90s would laugh in your face if you needed a break.