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Necromancy, death, and the undead.


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Necromancy, death, and the undead.
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Sounsyyv
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RE: Necromancy, death, and the undead. |
#25
03-12-2015, 12:30 PM
(This post was last modified: 04-24-2015, 08:03 PM by Sounsyy.)
I come with Lore! Lots of it!


Necromancy is a canon thing in Eorzea, but it is more commonly referred to as... Thaumaturgy. According to several NPCs over the years, ancient Thaumaturgy was once (and still is to a select few) capable of returning the dead from Thal's realm. By ancient Thaumaturgy, I specifically refer to the time of Belah'dia, whose magi left over from the 5th Astral Era were still renowned for their gifts. A favored practice of Belah'dia was animating inanimate objects to use as their armies, but this also included fallen soldiers.

After Belah'dia came Ul'dah and Sil'dih, twin cities belonging to twin brothers. For years, these cities coexisted competitively yet harmoniously. Until, roughly 400 years ago, when a devastating drought struck the desert. Ul'dah attacked Sil'dih for their water resources. Even after uniting their people to defend against Ul'dah, Sil'dih's forces were poorly matched against the might of Ul'dah. So the Thaumaturges of Sil'dih devised a last ditch effort to secure victory. They zombified their fallen soldiers like the Belah'dians of eld and sought to sick them upon Ul'dah. However, the result was disastrous. The zombies turned on the Sil'dihns and Ul'dah sealed the city off, trapping both the living and the dead within like a tomb.

At least... that's how history writes it. We later learned that the zombification was a devise of Ul'dahn alchemical making. While the Sil'dihns may or may not have attempted to raise their fallen soldiers, Ul'dah was content in unleashing their agent upon the still-living Sil'dihns, causing them to necrose.

This is why Thanalan is covered in zombies. They are the remains of long dead Sil'dihns and even Belah'dians who were resurrected using ancient Thaumaturgy or Ul'dah's alchemical concoction, known as The Trader's Spurn.

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Sil'dih Lore Text
Erik Wrote:Sil'dih was plunged into chaos in the wake of King Lalawefu's demise─or the King of Springs, as he was known. Despite the success of his economic reforms, the tax increases he imposed did not sit well with his subjects. This, coupled with a prolonged sequence of untimely droughts, fomented unrest among the people and in time sparked violent unrest throughout the kingdom.

Sil'dih was not alone in its want for water. Ul'dah, too, felt the effects of the droughts. The sultan at the time, Sasagan Ul Sisigan─ Ah! But perhaps you recognize the Ul name? The current sultana, Nanamo Ul Namo, represents the second Ul dynasty. She is Sasagan's distant descendant. Now...where was I? Ah, yes! Right, so, Sasagan ordered an attack on Sil'dih to claim the water resources discovered as a result of Lalawefu's flood control acts.

But the royalty and nobility of Sil'dih would not remain idle. They mobilized their nation in the face of this crisis, and the people fought with great tenacity against the Ul'dahn threat. The full strength of both nations met in battle, and the end result was an arduous protracted conflict. Though arguably more desirable than surrender, the ruling Sil'dihn elite took little pleasure in having succeeded in uniting the theretofore querulous citizenry to fight. For despite all they accomplished, every day spent waging war dragged the nation's financial affairs─which you will recall had only just been brought under control─back into the mire.

To bring an end to the long military deadlock, Sil'dih devised and set about implementing a perverse yet ambitious strategy. It sought to zombify the deceased among its army, that they might fight again. At first, it appeared to have worked. Yet at the height of hostilities, the Sil'dihns lost control over their necrotic creations. The undead turned on their masters, and before long the zombification had spread to a majority of the population.

Ever knowing an opportunity when they saw one, the Ul'dahns grasped this turn of events to justify their war─now proclaiming it a crusade to send these zombies to Thal. After seeing to the extermination of all zombies outside the city, they then sealed the gates of Sil'dih, entrapping both the living and dead within.

Vista #17 Wrote:The Ruins of Sil'dih
The city-states of Ul'dah and Sil'dih coexisted for generations until 400 years ago when bad blood festering betwixt the two sultanates culminated in the War of the Sisters - leaving Sil'dih a smoldering pile of rubble to be claimed by the shifting desert sands. The subsequent relocation of Ul'dah placed the city-state nearly directly above her fallen sibling.

Yayaroku Wrote:As the histories tell it, the battles fought between the sister nations were the stuff of nightmares. In a desperate attempt to overcome Ul'dah's superior numbers, Sil'dihn alchemists devised a most horrific strategem. Employing a frightful formula known as the Trader's Spurn, they brought their fallen allies back from Thal's realm. Some theories have it that they even employed the potion on those of the living who were too weak or wounded to fight.


Moving past the horrors of Sil'dih, in more recent times (15 years ago) the former High Priest Mumuepo of the Order of Nald'thal also admits to possessing the power to raise the dead back to the living. In the 1.0 Ul'dahn MSQ, we are introduced to the story of Minfilia's father, Warburton, a double agent working for Garlemald and the Ala Mhigan Resistance. After his untimely demise at the hands of his partner Corguevais, his Ul'dahn handlers Niellefresne and F'lhaminn consort with Mumuepo in an attempt to temporarily restore life to Warburton and glean what secret information he had against Garlemald. (At the time he was returning with information on Garlemald's impending attack.) However, before the rite could be completed, Niellefresne was murdered by a Garlean agent, possibly Warburton (who may or may not actually be dead).

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Golden Sacrifices
FFXIV 1.0 MSQ
(@8:45)


As for ghosts and revenants and the like, these are souls who are bound to this realm and their soul remains long after their aether has returned to the lifestream. This also applies to Tempered people who are slain. The Tempering process binds them to this realm and even in death, they are trapped here.

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Revenant Lore
Woodsin Thrall

Quote:Albin the Ashen
When the Hyuran tribe came to Thanalan some 800 years ago, Albin the Ashen was at the head of one of the columns. Then-native Belah'dians rose against the invaders and prevailed, as history records. Albin was but one of many slain in the abortive conquest, yet his mortal coil still roams the land in search of vengeance.

Quote:Flame Sergeant Dalvag
Flame Sergeant Dalvag was among the thousands of defenders who met the Garlean invasion force in northern Thanalan soon after the Calamity. His company was ill placed to hold their position, yet given strict orders not to retreat. Many fell, and suffered much in the falling. Multiple witnesses attest that Dalvag was the last of the company and fought as a man possessed till the end, the names of the dead tumbling in hoarse barks through cracked lips. Scholars theorize that his mortal remains are animated by a thirst for vengeance alone.


Haukke Manor! Arguably not necromancy and more along the lines of this is what happens when you deal with the Void. Lady Amandine, in her crazed attempt at remaining beautiful as she aged, began bathing in the blood of her virgin maidservants. However, no amount of man-made solutions would counteract the scars that were inflicted upon her during the Calamity. So she turned to the Void and offered up her body and those of all she'd slain.

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Haukke Manor Text
Haukke Manor Wrote:Once used by Seedseers as a place of spiritual reflection and meditation, Haukke Manor was long frowned upon by the people of Gridania as a symbol of excess. After years of protest, the building was finally sold to a wealthy Duskwight by the name of Lady Amandine.

While little is known of the lady, it was said that she was exceptionally vain, and that to maintain her impeccable beauty, she would spare no expense. From facial creams concocted from rare Coerthan honeys to shampoos derived from the milk of exotic phurbles, her daily ritual of beauty treatments escalated until it was rumored she was bathing in the blood of her virgin maidservants. No amount of man-made tinctures, however, could hide the hideous scars she eventually suffered during the Calamity, and soon she was forced to turn to a darker solution, signing away her very soul in a final effort to literally "save face."

Haukke Manor HM Wrote:Scarred by the Calamity and warped by vanity, the lady of House Dartancours has made a bargain with the voidsent - and lost her soul, as is so often the case with such sketchy arrangements. Now, her manor house is a lair to all manner of dark beings, and the elite band of Wood Wailers sent to purge them has failed to report back. A second try is now in the works.

Succubus Triple Triad Card Wrote:Succubi manifest on the physical plane by forcing their souls into the bodies of deceased women. Once the transition is complete, the resultant creature is said to be both fair and fey to look upon. Still more disconcerting, researchers claim that these voidsent occasionally exhibit the personality traits of their deceased hosts. Succubi occupy the third and fourth rungs of the voidsent hierarchy.


Edda's storyline with Avere is a fun one. Most certainly an attempt at Necromancy, although a very butchered one because Avere's head was severed from his body... meaning he had no body to return life to. Just a head. This is where Edda began sifting through the crypt of Tam-Tara in search of the perfect host for her husband to be. Now the only two sure-fire methods we know of to raise the dead are Thaumaturgy and Alchemy. Edda's approach doesn't truly seem to match either one, but could be a mixture of both, or of some Void-depraved method, given the state of Avere's head...

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Tam-Tara Text
The Tam-Tara Deepcroft HM Wrote:When the guiding light of one's life is extinguished, it takes uncommon strength of spirit to clamber out of the black pits of despair. Those who want for resilience may yet be pulled up by a friend's helping hand, but what becomes of a brokenhearted maiden who has neither the strength nor the succor to overcome the darkness that threatens to consume her? The answer shall be revealed through the tragic tale that begins with the arrival of a single letter...


(03-12-2015, 07:49 AM)Warren Castille Wrote: It's been a long time since I did the main story, but I thought I recalled them stating that people needed to be buried properly because otherwise they rise as restless spirits.

Eorzea's preferred method is burial, although I seem to recall some mention of cremation somewhere? Couldn't find where though, so might just be in my head. Anyways! Burials! In Ul'dah the Order of Nald'thal (the THM's Guild) is responsible for performing the burial rites on all Ul'dahn citizens and sometimes those beyond. There's a 1.0 THM quest where you visit Limsa Lominsa attempting to sell graves. Yes, you heard right. Ultimately, it ends up being a marginal success, although most of Lominsans prefer to be buried at sea. Anyroad, after the massive death toll of the Calamity, Ul'dah's crypts are overflowing and most all dead people are now being buried in Drybone's Lichyard instead.

Now, it is heavily implied throughout 1.0 that leaving a dead body is a pretty bad thing and may result in revenants or ghouls taking over the form, such as Bockman who was sited earlier in the thread. However, this does not seem to happen all the time, so it may just be a rare occurance. Either way... bury your dead - just to be safe.

Faustigeant Wrote:What would you like done with the remains? He was not a citizen of Ul'dah. You will have to appeal to Arrzaneth Ossuary to make arrangements. I should think medical expenses and internment costs will come to upward of one and a half million gil. ...Then take his corpse out of here yourself. Leave it beyond the city walls, if you must. I'm sure the crows and the beetles will be happy to save you the cost of a burial. But whatever you do, do it quickly.
Damielliot Wrote:The cost of not burying the deceased is far greater than the cost of burying them. Those not properly returned to Hydaelyn are damned to spend an eternity wandering the wastes!
Corguevais Wrote:I am aware of what the scriptures teach, it's just... There is no money.

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Lore on the handling of dead people
Ul'dah 1.0 MSQ Court in the Sands
(@17:45)

1.0 THM Quest Revelry in Rivalry

Raulin in Camp Drybone Wrote:'Tis a peaceful place for the most part. A lot of folk as perished in the Calamity are interred here - no room left in the city, ye see - and their loved ones come to pay their respects. Of course, people also come bearin' the bodies of the recently deceased, so the church always has its hands full attendin' to everyone's needs.


Hope this helps! ^^


__________________
WEEEEEE ANOTHER EDIT FOLKS!
So I knew I'd seen cremation somewhere, so I went looking. Sure enough!

Liavinne Wrote:Oh, and by way of parting advice... get rid of Avere's head! Bury it, cremate it, do whatever the hells you like with it - but for gods' sakes, stop carrying it around! It's... It's just... Just get rid of it alright!?

So, cremation canon. And if we combine that quote with this one:
Damielliot Wrote:The cost of not burying the deceased is far greater than the cost of burying them. Those not properly returned to Hydaelyn are damned to spend an eternity wandering the wastes!

Well, I think we have a more full picture of what eventually happened to Avere's head. Well... that and the notes strewn around Tam-Tara tell us the head starts talking to her. Pretty sad and creepy! Check it out!

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Edda's Notes
Entry #1 Wrote:Scarcely a week has passed since we returned to the village, and already I cannot help thinking it was a mistake. There was a time when this place seemed just large enough. But having see the wider world, it all feels so insufferably confined that I often find myself struggling for breath. I know that it is the same for you, my love.
The only time I feel truly alive is when I am adventuring with you. We are as caged birds in this backwater. So long as we remain here, we will never spread our wings and soar. So let us take to the road and create a lifetime of wonderful memories together.
Entry #2 Wrote:I could not have hoped for a more romantic first visit to Mor Dhona. The crystals that pierce the landscape glowed in all their majesty, as if to celebrate our future together. And as we lazed by Silvertear Lake, watching the waves lapping at the shore, the sun took its leave behind the horizon, that we might enjoy a moment of intimacy.
"I want us to be together forever." You first said these words to me years ago, and you said them to me again tonight. I am so happy to be with you.
Entry #3 Wrote:You have been looking deathly pale of late. The scorching heat of Thanalan does not agree with you. You were never fond of hot climes, and it was a mistake to come here. Let us make for Coerthas, where the bracing air will put roses on your cheeks.
Entry #4 Wrote:I know, I know - It is not easy being without a body. I promise to find one for you, but you must have patience. You are my husband-to-be, and there is nothing I would not do for you, so please, have faith in me. Give me time, my love, and I shall make you whole again, as you make me.
Entry #5 Wrote:I am sorry to keep you waiting, my love, but we cannot afford to compromise--not where your new body is concerned. Ordinary adventurers die often enough, leaving their ordinary corpses, but if you are to be like Sounsyy we cannot settle for anything less than extraordinary.
But a strong body requires an equally strong soul--as I recently discovered. Now, you are probably worried that strong souls are rare, and so they are--but never fear, for we can create one ourselves! All we need is a plentiful supply of the weaker kind, and they are common indeed. Be patient just a little longer, my love, and all will be as you desire.
Entry #6 Wrote:With the nigh endless supply of bodies here, I will make you well again, my love. Then we shall be wed as man and wife, and forever be joined as the gods intended. Of course, it is only fitting that a proper ceremony be held, with guests in attendance. i will send out invitations to all our friends. They will be so happy for us, I have no doubt they will jump at the chance to part with their souls.

OHHHH ALSO! If you want to add on a whole other layer of emotional trauma to that whole storyline. The REASON Liavinne doesn't like Edda, is because SHE loved Avere! Avere was hittin' it with both women! /dramabomb.

Liavinne's Confession Part 1
Liavinne's Confession Part 2

Sounsyy Mirke | Razia Haiib | R'jahkob Nunh
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Messages In This Thread
Necromancy, death, and the undead. - by Cassandra Lachance - 03-12-2015, 07:25 AM
RE: Necromancy, death, and the undead. - by Nebbs - 03-12-2015, 07:39 AM
RE: Necromancy, death, and the undead. - by Mercurias - 03-12-2015, 10:01 AM
RE: Necromancy, death, and the undead. - by cuideag - 03-12-2015, 10:23 AM
RE: Necromancy, death, and the undead. - by Kilid/Torhe - 03-12-2015, 07:46 AM
RE: Necromancy, death, and the undead. - by Warren Castille - 03-12-2015, 07:49 AM
RE: Necromancy, death, and the undead. - by Cassandra Lachance - 03-12-2015, 08:09 AM
RE: Necromancy, death, and the undead. - by Warren Castille - 03-12-2015, 08:26 AM
RE: Necromancy, death, and the undead. - by Cassandra Lachance - 03-12-2015, 08:28 AM
RE: Necromancy, death, and the undead. - by Liandri - 03-12-2015, 08:49 AM
RE: Necromancy, death, and the undead. - by Aduu Avagnar - 03-12-2015, 08:52 AM
RE: Necromancy, death, and the undead. - by Cassandra Lachance - 03-12-2015, 09:00 AM
RE: Necromancy, death, and the undead. - by Faye - 03-12-2015, 10:13 AM
RE: Necromancy, death, and the undead. - by Warren Castille - 03-12-2015, 10:22 AM
RE: Necromancy, death, and the undead. - by Aduu Avagnar - 03-12-2015, 10:23 AM
RE: Necromancy, death, and the undead. - by Val - 03-12-2015, 10:25 AM
RE: Necromancy, death, and the undead. - by Kage - 03-12-2015, 10:31 AM
RE: Necromancy, death, and the undead. - by Warren Castille - 03-12-2015, 10:35 AM
RE: Necromancy, death, and the undead. - by Val - 03-12-2015, 10:55 AM
RE: Necromancy, death, and the undead. - by Cassandra Lachance - 03-12-2015, 10:58 AM
RE: Necromancy, death, and the undead. - by Warren Castille - 03-12-2015, 11:07 AM
RE: Necromancy, death, and the undead. - by Cassandra Lachance - 03-12-2015, 11:10 AM
RE: Necromancy, death, and the undead. - by Jaliqai - 03-12-2015, 11:43 AM
RE: Necromancy, death, and the undead. - by Warren Castille - 03-12-2015, 12:02 PM
RE: Necromancy, death, and the undead. - by Sounsyy - 03-12-2015, 12:30 PM
RE: Necromancy, death, and the undead. - by Warren Castille - 03-12-2015, 12:37 PM
RE: Necromancy, death, and the undead. - by Val - 03-12-2015, 12:42 PM
RE: Necromancy, death, and the undead. - by Sounsyy - 03-12-2015, 12:43 PM
RE: Necromancy, death, and the undead. - by Shoshopu - 03-12-2015, 12:51 PM
RE: Necromancy, death, and the undead. - by Sounsyy - 03-12-2015, 01:24 PM
RE: Necromancy, death, and the undead. - by Hyakki - 03-12-2015, 01:51 PM
RE: Necromancy, death, and the undead. - by Cassandra Lachance - 03-12-2015, 02:01 PM
RE: Necromancy, death, and the undead. - by ArmachiA - 03-12-2015, 04:03 PM

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