(03-15-2015, 09:51 PM)Sounsyy Wrote: 1 - Non-Padjal shouldn't even know what White Magic is, much less that it exists. It's a closely guarded secret known only to like six families in the entire world, and they're all inside the Twelveswood living in the Woods, not even living in Gridania. And it's not something you're born with unless you're Padjal, in which case you belong to a race specifically created by the Elementals to host and protect Succor.
2 - Elementals literally flooded the world and grew up an entire forest (and a giant friggin tree) around Amdapor to keep people out and didn't let anyone into the forest for 1,000 years. Just to keep mankind from discovering Amdapor existed.
3 - One Elemental very slowly decides that the Player Character is good enough to represent all of Mankind, meanwhile, the other Great Ones decide that it's high time to destroy the world again.
4 - You have five years since the Calamity to find a reason to become a White Mage and dedicate yourself to healing the Wood and Eorzea (if you're so inclined to leave the Twelveswood after the Elementals gave you a great gift.) To me, after the Calamity greatly weakened the Elementals and laid waste to the Twelveswood, I can see the Elementals bestowing the knowledge of Succor on worthy few to help aid the limited number of Padjal and Hearers restore the forest. It makes the most sense. Or you can sneak into Amdapor post-Calamity and steal away with a White Mage soulstone and deviantly begin learning its secrets. Either works within lore.
Just gonna address the points... point-by-point since this is pretty much the only post of any value in the thread. Keep in mind these are mostly questions to Sounsyy but if you've got an answer that isn't snark go right ahead.
1 - Wouldn't a scholar studying the War of the Magi at least know of some things about Amdapor, or was that somehow erased from every single recorded history possible and would require an archaeologist character of some renown? I understand there is already, canonically, a book detailing the War of the Magi (that you conveniently deliver to Gerolt as part of the Omnilex relic quest) so wouldn't anyone who has read that and knows of conjury would at least realize that there's something not quite right?
2 - Here's where I don't get it - Wouldn't they do that to Vylbrand as well considering that's where WP is situated? Also, from the way it was worded in the Job Quest, it felt like the Elementals granted White Magic to those they deemed worthy. As such, why cover Amdapor?
3 - That's 1.0 stuff I imagine, since 2.0 is pretty much A-Towa-Cant loves you THIIIIIIIIIIIIIIIIIIIIIIIIIIIIIS much. An interesting point here is that we do not know how the Elementals operate. We know that remove (read : kill) any threat to the forest almost automatically, but do we know their decision process for determining who is worthy? Are we talking someone who will heal the forest (and other people) indiscriminately, as well as calm the elements (which is essentially what you're doing in 2.0)?
4 - That's certainly nefarious means if a way to extract the soul's knowledge from the Soulstone can be found. If there's anything like that, I'd wager it's Ascian related and chances are if people aren't gonna accept a PC WHM they're not gonna accept a PC WHM who got the job because of the Ascians.
Also, the Calamity was powerful enough to literally change the landscape of Eorzea - who's to say Amdapor is the only place these soulstones can be found considering how much damage such an impact would have. Assuming there are more than one, of course, I'd say perhaps one or two could be found at the Burning Wall in Eastern Thanalan. Or fished up there.
I can't see the Elementals bestowing Succor on even a select group of people. I honestly don't think they have the power to straight up do that anymore - Whatever you learn of Succor and the practical applications in the Quieting in 2.0 comes from the soulstone, and even earlier it takes quite the commotion for an Elemental to show up. Other than in CNJ quest nary an Elemental is to be seen and considering East Shroud we should be seeing at least 3-4 in between Ramuh, Moggle Mog and the Garleans.
Most of this is from interpretation of what's omitted in the quests so I could be totally wrong.