Basically if it looks like something it going to have a wide sweeping impact on the world around you in the MSQ, it's probably wise to evaluate how it effect your character. I.E. The Calamity - none of the 1.0 roleplayers knew about it and had to make MAJOR adjustments to their characters because it had such a wide reaching scope. Every single corner of Eorzea was effected, it was impossible to pretend it didn't happen at all. It's really easy to take a step back and go "Okay so this looks like it will have wide reaching consequences <here>, does that effect my character at all? If yes, how?"
Then play accordingly.
On time, My FC generally regards each event as happening right before a patch. So, for example, the events of 2.3 will be put in during patch 2.4 (If applicable) in order to lesson spoilers and give people ample time to prepare. In 2.55 we plan on having Ellion (The IC leader) make a call to go help with the Steps of Faith (Since it actually says Free Company's went) but won't be doing that till about a week or two before 3.0 comes out.
Time is always iffy from group to group, so it's best to generally keep timelines hazy when rping in the open world. Haven't had an issue with it yet, really.
Then play accordingly.
On time, My FC generally regards each event as happening right before a patch. So, for example, the events of 2.3 will be put in during patch 2.4 (If applicable) in order to lesson spoilers and give people ample time to prepare. In 2.55 we plan on having Ellion (The IC leader) make a call to go help with the Steps of Faith (Since it actually says Free Company's went) but won't be doing that till about a week or two before 3.0 comes out.
Time is always iffy from group to group, so it's best to generally keep timelines hazy when rping in the open world. Haven't had an issue with it yet, really.