
(04-18-2015, 05:20 PM)mongi291 Wrote:Premise: I'm still stuck on T5, so I don't know if those problems come from Coils.(04-18-2015, 04:18 PM)Telluride Wrote:(04-18-2015, 04:10 PM)mongi291 Wrote: [quote=Zetchryn pid=171906 dateline=1429385790]Why, weren't they tank and spank? I can understand the whole "omg new mechanics too much of them wtf" as a healer or DPS, but for tanks (main tanks at least), from the first dungeon to the last ones (except maybe Coils, still stuck at T5 :c) it's just "Build enmity, dodge AoEs, face it away from the party, stay alive". Sure, there are mechanics from time to time, but most of the times the tank doesn't have to worry about them, and when they do, they are easy to understand and execute.
So, I like to consider myself fairly skilled. However, the first 35 levels in the game lulled me into a false sense of security. "Oh, dungeons have a few mechanics, but it's mostly a tank and spank!"
Then Titan.
And then Qarn.
It's like a completely different game suddenly, and I'm just like "Wait when did this get mechanics?"
/endrant
The biggest problems for tanks come in several example flavors:
1) "Wait, I gotta MOVE this target somewhere? OMG where... we wiped, why?"
2) "This bastard's almost dead... hey, no fair, why do I gotta run just because he wants to be invulnerable and nuke the whole playfield now?"
3) "My rotation is perfect - why is this Ninja still stealing my aggro?"
3) "My rotation is perfect - why is this other tank stealing my aggro?"
4) "The boss just ignores aggro in this phase - what do you want me to do?"
5) "Hold boss, crap, grab the adds... dangit, I use provoke, game, what do you want, that I get a proton pack from Ghostbusters before you'll let me hold hate?"
6) I'm facing this boss towards me... his AOE is coming out his BUTT? WTF?"
7) Why does the enemy's big interruptible always pop when my stun is inaccessible from cooldown?"
Edit: Tankin' Ain' Easy.
1) Not really an issue, if you are in a good party and you're new they'll put markers or at least explain it to you.
2) I'm sincerely curious: where does this happen? I can't remember any boss that does this. Then again I've been not playing for a while.
3) This can be an issue, but it requires you to be severely undergeared for it to happen. Heck I'm a 106 PLD/104 WAR and I have no problems holding aggro against overgeared party members. Unless they're 130 WAR going Defiance/Unchained/Berserk/Internal Release.
4) Use Sword Oath/Drop Defiance, possibly use STR accessories if the boss acts like this from the start.
5) In full parties it's the OT's job. In light parties it's either a single add or the DPS can handle it.
6) You're already protecting the party from cleaves, if they can't avoid shit it's not your fault.
7) Every class/job with a Stun except Paladin uses them as offensive moves, so by the time you need to stun something the boss is already immune to it. And sometimes it's even immune from the start.
EDIT: Sorry, I quoted instead of editing.