Halone, the Fury — What is your character passionate about?
â— Guarding her countrymen and protecting the Twelveswood from foreign forces. Hunting.
Menphina, the Lover — Does your character have any lovers?
â— Her husband.
Thaliak, the Scholar — What topics or subjects does your character like to learn about?
â— The history of Ishgard and the ties with her family tree. She would also wish to learn art of using the lance.
Nymeia, the Spinner — Does your character have any extraordinary skills in crafting?
â— Some needlepoint for quick mending of attire. Nothing extraordinary, alas.
Llymlaen, the Navigator — What is your character’s dream vacation? Where would they go? Who or what would they bring with them?
â— Anywhere there is water and lush foliage. She'd enjoy a place where all she could hear is a waterfall; her husband and their chocobos, Avenger and Goliath, would come in tow of course.
Oschon, the Wanderer — Where is your character from? Where do they consider their home to be now?
â— Twelveswood is her home and forever shall be her home.
Byregot, the Builder — What are the building blocks of your character’s personality from their childhood that determines their reactions and behaviors as an adult?
â— The strenuous training from her older sibling, molded her to be a woman of strong will and a drive to protect. Upon the deaths of (most) of her current family members, she grew callous and self sacrificing, paving a path of blood.
Rhalgr, the Destroyer — If your character had the power, what would they destroy?
â— Every single soul that has caused grief to her family and shamed their name. The Garleans and every stronghold she could find. And, of course, the Horde in the North.
Azeyma, the Warden — Who has been the most important role model in your character’s life?
â— Her deceased brother, Marceloix.
Nald’thal, the Traders — What does your character do for a living? What is their favorite job to work on? What is their least favorite job to do?
â— Agent is a romanticized word for assassin, it is her occupation and what she does for the Adders. Intel gathering is something she delights in, but nothing thrills her most than the hunt. She loathes the separation needed, from her husband, to avoid his involvement.
Nophica, the Matron — Describe your character’s parents? Who is their mother? Who is their father?
â— Gabrielle Marcellus was of a noble house in Ishgard, a woman promised to another so their houses may become as one, but who allowed her heart to open up to another, a chocobo trainer named Lairemont. She was elegance personified, a woman of good nature and had a touch whimsy. Lairemont provided Isghardian nobles, and knights, with steeds suitable for their station. A man, who much like Rivienne, was of strong-will, a warm heart and dutiful to his task.
Althyk, the Keeper — If your character could go back into the past and change one thing, what would it be and why?
â— If she were to change anything at all, it would be to keep Marceloix in the Shroud, to keep her brothers closer and let them not leave to Ishgard and fall to manipulation, deceit and death.
â— Guarding her countrymen and protecting the Twelveswood from foreign forces. Hunting.
Menphina, the Lover — Does your character have any lovers?
â— Her husband.
Thaliak, the Scholar — What topics or subjects does your character like to learn about?
â— The history of Ishgard and the ties with her family tree. She would also wish to learn art of using the lance.
Nymeia, the Spinner — Does your character have any extraordinary skills in crafting?
â— Some needlepoint for quick mending of attire. Nothing extraordinary, alas.
Llymlaen, the Navigator — What is your character’s dream vacation? Where would they go? Who or what would they bring with them?
â— Anywhere there is water and lush foliage. She'd enjoy a place where all she could hear is a waterfall; her husband and their chocobos, Avenger and Goliath, would come in tow of course.
Oschon, the Wanderer — Where is your character from? Where do they consider their home to be now?
â— Twelveswood is her home and forever shall be her home.
Byregot, the Builder — What are the building blocks of your character’s personality from their childhood that determines their reactions and behaviors as an adult?
â— The strenuous training from her older sibling, molded her to be a woman of strong will and a drive to protect. Upon the deaths of (most) of her current family members, she grew callous and self sacrificing, paving a path of blood.
Rhalgr, the Destroyer — If your character had the power, what would they destroy?
â— Every single soul that has caused grief to her family and shamed their name. The Garleans and every stronghold she could find. And, of course, the Horde in the North.
Azeyma, the Warden — Who has been the most important role model in your character’s life?
â— Her deceased brother, Marceloix.
Nald’thal, the Traders — What does your character do for a living? What is their favorite job to work on? What is their least favorite job to do?
â— Agent is a romanticized word for assassin, it is her occupation and what she does for the Adders. Intel gathering is something she delights in, but nothing thrills her most than the hunt. She loathes the separation needed, from her husband, to avoid his involvement.
Nophica, the Matron — Describe your character’s parents? Who is their mother? Who is their father?
â— Gabrielle Marcellus was of a noble house in Ishgard, a woman promised to another so their houses may become as one, but who allowed her heart to open up to another, a chocobo trainer named Lairemont. She was elegance personified, a woman of good nature and had a touch whimsy. Lairemont provided Isghardian nobles, and knights, with steeds suitable for their station. A man, who much like Rivienne, was of strong-will, a warm heart and dutiful to his task.
Althyk, the Keeper — If your character could go back into the past and change one thing, what would it be and why?
â— If she were to change anything at all, it would be to keep Marceloix in the Shroud, to keep her brothers closer and let them not leave to Ishgard and fall to manipulation, deceit and death.