Considering that the Ironworks armor is composed of things like carbon fiber...
https://www.youtube.com/watch?v=qoP0iPzupKc
Here we can see some examples of bullets going up against such material; 2/3 shots did not make it through, but looking at the back of the carbon plate, you can see it still made an impact most of the time.Â
So, if carbon makes up the bulk of the heavy-duty Garlean corps armament, we can assume that, to a degree, they may be bullet-resistant. However, if that represents the top-tier at present, then bullets are incredibly dangerous to the vast majority of the equipment we wear. Anything that isn't Allagan or Garlean has a high probability of just having a hole punched through it by a stray bullet, one not even designed to be armor piercing.Â
Frankly, with the existence of flintlock prior to the expansion, this is an issue that I think we would of addressed years ago. Funny how that works.
In regards to the Grindstone, there's a couple of reactions to the issue at hand, though both banning and not banning guns pose problems.
Ban:
You'd need to ban all ranged projectiles in order to justify this to the Machinists, as I have seen uses of throwing knives/axes and arrows, both of which can be just as deadly as a bullet.Â
No-Ban:
In order to justify the type of weapon, the ammunition would need to be nonlethal. Whatever fits into the rules that isn't bullshit (Full body nets can go right to hell).
EDIT: I'd like to point out we have yet to learn the skillsets of Machinists, so we don't really know what kind of gun they use or if they trade out ammunition types. I think we'll have a better understanding once we do.
https://www.youtube.com/watch?v=qoP0iPzupKc
Here we can see some examples of bullets going up against such material; 2/3 shots did not make it through, but looking at the back of the carbon plate, you can see it still made an impact most of the time.Â
So, if carbon makes up the bulk of the heavy-duty Garlean corps armament, we can assume that, to a degree, they may be bullet-resistant. However, if that represents the top-tier at present, then bullets are incredibly dangerous to the vast majority of the equipment we wear. Anything that isn't Allagan or Garlean has a high probability of just having a hole punched through it by a stray bullet, one not even designed to be armor piercing.Â
Frankly, with the existence of flintlock prior to the expansion, this is an issue that I think we would of addressed years ago. Funny how that works.
In regards to the Grindstone, there's a couple of reactions to the issue at hand, though both banning and not banning guns pose problems.
Ban:
You'd need to ban all ranged projectiles in order to justify this to the Machinists, as I have seen uses of throwing knives/axes and arrows, both of which can be just as deadly as a bullet.Â
No-Ban:
In order to justify the type of weapon, the ammunition would need to be nonlethal. Whatever fits into the rules that isn't bullshit (Full body nets can go right to hell).
EDIT: I'd like to point out we have yet to learn the skillsets of Machinists, so we don't really know what kind of gun they use or if they trade out ammunition types. I think we'll have a better understanding once we do.