(07-04-2015, 06:32 AM)Sounsyy Wrote:(07-04-2015, 05:16 AM)Natalie Mcbeef Wrote:(07-04-2015, 04:21 AM)Sounsyy Wrote: Is VIT viable? YES. Is it the optimal way to tank? NO.
I mean yes this all is logical, but when you're with some shitty pug, you're going to have a bad time without a few VIT accessories.
I am talking optimals here. But a shitty pug is a shitty pug, and an average of 3k HP difference will not help you survive that misfortune. And decent self healing could make the difference between life and death. I've expressed in this very thread that I had an AST healer tried to regen bubble me while I fought the chimera pull in Fractal. 3k hp wasn't gonna make a difference at that point.
But just because a random PUG isn't playing their job well/correctly even, is not a legitimate reason to also play my role sub-optimally. If you have the gear and know-how, you should be optimizing your role in all content, not just endgame. And if you're new to tanking or dont have the gear, by all means go VIT, but know that it's doing you very little benefit and you're not going to learn to tank better unless you actually try. Again, VIT is viable, but not optimal.
Eh, I just really disagree.
There are plenty of times when a healer has to make the split second decision.
"Should I heal the group? All those DPS just took a huge hit, and I might die as well."
"Or should I heal the tank? They're at around half heath, they'll probably be ok."
Plenty of time healers will make the wrong decision, or there might not even be a right one to make. If the tank has enough health to survive one more auto attack or mechanic while they heal someone else, or step out of an AOE, or whatever, it saves the fight.
I think this is especially true of progression raiding, even on fights without huge hits. The healer has 50 things on their mind (I raid healed for a long time, poorly) and having a bit more health can make a huge difference in lots of areas. For example being able to wait longer to drop the first heal when adds spawn and not risk pulling aggro, or being able to weave in more of your own DPS.
Edit: I think part of the tank's job is to make the healer's job easier, and more VIT gives them more to work with. They have more time to plan things out, more time to handle damage on the DPS, and more time to do damage themselves. Is my basic argument here, and I encourage tanks to take at least a few VIT accessories to help out your poor healer, who is worrying about 10 other things besides just your health, and has most of their heals on 2.5 second casts <_<.