How does your character deal with killing?
Seldi does give in to her predatory instincts a little bit, and if she's hunting something for food, or killing an animal/creature in defense, neither of these will phase her beyond the usual adrenaline rush from fight-or-flight mechanisms kicking in.
A more familiar sentient creature is a different matter. Members of the player races and the "friendly" NPC races are people she'd rather not have to fight. If it comes down to that, though, she'll act as reasonably as possible. There's a clear distinction in her mind between someone being a threat because they're drunk, and someone being a threat because they think Seldi and/or her kind need to be exterminated.
I guess, in the end, she's doesn't take it lightly, but she's practical.
How did your character feel after his/her first kill?
Again, killing for food is something that comes naturally, and doesn't phase her at all. Her first sentient kill was someone attacking her when she was lost and alone in the first moon following the Calamity. His motivation unknown to her. She was armed with a fillet knife that she'd been using to prepare her food.
It was a messy, awful affair. She wasn't moved to tears, but she didn't eat for a few days after that.
Does your character mull over it later on? (Exe. The nightmares)
Again, she's practical. Consciously, she rationalizes it and moves on. Unconsciously, that first kill haunted her nightmares for months. Eorzea is a dangerous place, and that's far from the last time she's been assaulted by *something* trying to kill her, and the ones that aren't animals always have cameos in her dreams after the fact.
Every time it happens, though, she gets just a little more used to it. It won't be long before it becomes second nature, and stops phasing her altogether.
Seldi does give in to her predatory instincts a little bit, and if she's hunting something for food, or killing an animal/creature in defense, neither of these will phase her beyond the usual adrenaline rush from fight-or-flight mechanisms kicking in.
A more familiar sentient creature is a different matter. Members of the player races and the "friendly" NPC races are people she'd rather not have to fight. If it comes down to that, though, she'll act as reasonably as possible. There's a clear distinction in her mind between someone being a threat because they're drunk, and someone being a threat because they think Seldi and/or her kind need to be exterminated.
I guess, in the end, she's doesn't take it lightly, but she's practical.
How did your character feel after his/her first kill?
Again, killing for food is something that comes naturally, and doesn't phase her at all. Her first sentient kill was someone attacking her when she was lost and alone in the first moon following the Calamity. His motivation unknown to her. She was armed with a fillet knife that she'd been using to prepare her food.
It was a messy, awful affair. She wasn't moved to tears, but she didn't eat for a few days after that.
Does your character mull over it later on? (Exe. The nightmares)
Again, she's practical. Consciously, she rationalizes it and moves on. Unconsciously, that first kill haunted her nightmares for months. Eorzea is a dangerous place, and that's far from the last time she's been assaulted by *something* trying to kill her, and the ones that aren't animals always have cameos in her dreams after the fact.
Every time it happens, though, she gets just a little more used to it. It won't be long before it becomes second nature, and stops phasing her altogether.