
(07-14-2015, 12:50 PM)SaintEaon Wrote: I think you can pretty objectively say Ul'Dah is the least interesting. Thanalan not as much, but as far as actual different RP you can do Ul'Dah it doesn't offer a lot, and that's having been there for like 6 months. Gridania is up there as far as having nothing really to do but at least what they do have lore wise you can actually access. You literally can't even get to Ul'Dah's biggest attractions, they're literally walled off. They don't even give you the courtesy of like NPC's fighting below on some predetermined loop. Its just empty and walled off with some people standing above it scoffing at poor people.
No.
I think you can pretty subjectively say that.
Ul'dah on concept alone stands tall. A desert city with merchant princes and high levels of monetary disparity between the rich living in excess and the refugees merely scraping by. A city with a realm renown coliseum with rags to riches stories providing every yahoo with a dream a way out of poverty. A city of greed, and scheming. A city where around every corner is a scheming man trying to raise his station in life.
I think that atmosphere provides a very nice city to roleplay in.
Now, I see where you're coming from in that a lot of its main selling points are walled off, and that is a pity, but with a bit of imagination I find that the feel and flavor of the place is just as good as physical access to these locales.
In my opinion, Limsa Lominsa could also provide similar avenues in its streets filled with cutthroats and ex-pirates, and its transitional culture, but... it can be a pain in the bum to maneuver so I think that's why ultimately Ul'dah won out in the RP hub department.
With that being said, I support more piratey scallywag RP.
Talks the talk, and walks the walk.
Serious, lore-abiding, mature roleplayer.
Serious, lore-abiding, mature roleplayer.