(11-27-2015, 06:57 PM)allgivenover Wrote:(11-27-2015, 06:11 PM)McBeefâ„¢ Wrote: Nah that's not true.Â
I think you can have a mix. A solo player can get through eventually if they're careful and go slowly. In order to progress quickly you have to make friends and do things together.Â
Vanilla WoW is really scratching the itch for me, LOTRO did the same at launch.
I'm not sure what statement you're calling 'not true', the one where it has nothing to do with themeparks or the one where solo accessibility is nonexistent?
Because both Vanilla WoW and pre-Abyssea XI had little in the way of solo friendliness past a certain point, and both were themeparks through and through.
I'm not sure what definition you're using for 'themepark'.Â
I view it as the game has certain 'attractions' and the gameworld only exists as a place for giving people access to those attractions.Â
I don't really think Vanilla WoW is set up that way, despite what people say. You definitely are not railroaded or hand held, and after a certain point the player is left to their own devices besides vague quests that say things like 'talk to that guy'Â
Are you arguing that MMOs haven't become more linear and streamlined over time? I'm not saying MMOs need to be archaic and obtuse, just that I wish they weren't so souless. I honestly can't bring myself to log on and run another stupid fucking straight line Eso Dungeon. No wonder people are always mad in duty finder, they don't want to be in there, and they're not having fun, so they get mad at you if you make it take any longer than it has to.