(01-01-2016, 10:08 AM)Oli! Wrote:(01-01-2016, 10:00 AM)Wemrys Wrote: Not sure what to tell you there, this is how the game has been since launch and this is how most treadmill/vertical progression MMOs have been working for a long while.
As for the preview itself...I don't think we're fighting the entire Warring Triad. Likely we're fighting Fiend/Doom first (as pictured) and then we'll fight the other two in each patch after leading up to a battle against all three in some manner.
I for one am glad that some of the content is gonna be tied to the MSQ. I just hope the MSQ lasts longer than an hour this time.
It's always been this way, sure.
Doesn't mean that people can't or won't grow tired of it.
I really like the game and I'm trying my best to keep playing it, but I really wish that they would do something that doesn't feel like it's getting totally pointless.
You and I both. I've said on multiple occasions that the community is legitimately the only reason I play this game, anymore. I have friends, here and there, and I get good rp every now and then, but I'll be the first to admit the daily grind for tomestones is a mood-killer, and that the WoW Themepark MMORPG experience both saved and will inevitably kill this game.
Any time I hear them say, "We listened to feedback", I know it's just them lowering the costs of the old Tomestones so they can introduce new ones, lowering the difficulty on old raids so we can get to the new raids, etc. and really has nothing to do with us complaining about the system at all.