
(06-02-2013, 08:04 PM)Observant Wrote:Yeah the lore pieces are all a pretty worthwhile read too. The poetic writing style shoots for the sun but still hits the moon - the tone and pacing really set the stage of the game.Â(06-02-2013, 07:02 PM)Tyonis Wrote: Yeah at least I think so. Once you move past the regular bar RPs and insert yourself into the on-going stories or create your own, you can experience how immersive it actually is. The central concept of "Everything is True" holds... true even to the RPing community.
For example, my character is a Japanese, demon-hunting master swordsman/onmyouji who is often consulted on matters pertaining to the supernatural for one reason or another. There is another character who moonlights as a bar owner, but is actually a time-traveling, dimension-hopping eldritch abomination in human form that takes payment through interesting tidbits of information and stories, making him/it a legitimate source of information on the secret on-goings of other players and Cabals (guilds).Â
Whoa. Point is, yes, it's matured ALOT.
Ah that sounds pretty damn sweet... I should get back to it. The game itself, felt a little grindy for me though. Probably because I did the quests in beta, and then really didn't want to do them again in live. That and the PvP was a little disappointing, as it seems I got experience without any actual growth.
But with a recommendation like that, how can I not go play ... XD
There was a server wide RP event hosted by the very same Cthulhu DJ bar owners last Friday, now that I think about it.Â
http://www.tsw-rp.com/news
There's the TSW-RP community website.
EDIT:
ALSO, yeah the game is STILL really grindy.