
(03-14-2016, 12:50 PM)Warren Castille Wrote: Is it that big of a misstep though? If I've got regen on, I just run into aggro instead of Lobbing first. Things target me, then target the healer, and by then I've already used Flash and Circle of Scorn to take back the meager bit of enmity established. Overpower would presumably work as well, and so does DRKspammycirclewhooshthingy.
More an annoyance. The DPS are usually the bigger issue, and if they've also got regen on them, that adds to a bigger problem.
For me, it depends on my TP and if the group's running ahead. If I've got DPS who've forgot they aren't the tank and they're running past me to pull things, that's a bit more enmity to work against. WAR flash is pretty much useless aside as a signal for "HEY BRD, YOU HAVE SONGS, USE ONE" or "HEY NIN, REMEMBER THAT GOAD THING YOU HAVE?" More outside of antitower, it's not really an issue. Either everyone's synced to the same item level or I outgear them. In the new dungeons, people are blasting off all their cooldowns before I can pull some of the time, and particularly common with 3.2, the random DPS seem to try to pick different enemies to attack at all times, which doesn't really help. Perhaps I'm stubborn because I don't think it should be necessary to mark enemies when doing expert DR (perhaps I should! But that still requires people to understand what numbers are outside of their parsers).