(07-04-2016, 07:11 PM)Jana Wrote: I've also always treated "magic resistance" as something that would come to an experianced magic user, not an incapable one. A skilled THM has a better chance of being able to use their own aether to prevent damage. We kind of see this in-game by seeing that caster armor has a higher Magic Defense stat than even tank armor.
This. I can only imagine that part of the reason highly destructive magics tend to be illegal in Eorzea is precisely because the average person, who does not have a high enough aetheric potential to cast magic, is susceptible to harm from them with no way to defend themself.
Just like physical defence - a shield, a parry, a block - is physical, magic defence is magic.
When you look at lore characters with low or no magical ability, they're mostly (with one probable exception I can think of, but see footnote*) just... muggles. They're advised to stay behind during dangerous situations because they can't protect themselves. They're bitter and jealous that they're seen as "helpless" and weak. That, or they're provided with special armour or shields to protect themselves. They don't have a natural immunity to all magic.
* "Average muggle can defend self perfectly well" factoid actualy statistical error. Plot-Device Thancred, who beats up 10000 bears a day and also solo'd The Eyes Have It once, is an outlier adn should not have been counted.
No - I'd say this character trait says something different about the player utilising it. I would query whether they weren't trying to bend or break the rules of the universe, or get away with being overpowered, but instead something else.
I would take this as a signal to essentially mean "I don't want to roleplay about magic stuff".
The way they've written about it, their character can't use or be affected by magic. This means that if someone tries to emote casting a spell on them, it'll roll of their back in the same way your regular garden-variety power-emote would. And obviously they aren't going to be casting any spells themself. Which means magic is unlikely to play any major part in their character's development or storyline.
If they prefer low-fantasy settings, roleplay a character concept imported from a low- or no-fantasy setting, or have had bad experience with spellcaster RP in the past, then I could see this type of character trait emerging as a result.
But I'm speculating, of course. It could always just be that they like the idea of beating a nerd up without being set on fire in return, regardless of how unfair that is to said nerd. xD