One of the quickest things I've learned from off tanking is that fracture can actually help me take (and keep aggro.) long enough on a single target until the pull is secured with Butcher's Block. Sometimes in normal dungeons it pays to prioritize getting and holding aggro before attempting to land the maximum level of damage. Generally you want to secure with your aggro combo before anything else. As I almost always tank normal dungeon bosses in Deliverance or without Grit to boost damage, unless i forget to alternate my aggro combo in, generally losing single target aggro isn't too big of a problem. In normal dungeons it used to not be uncommon for WAR I knew on my pve server to outdamage randos doing this.
Turning off grit helps me repeatedly use Dark Arts to add boosted Hard Slash and occasionally defensive cooldowns, so I have some aggro leeway to aggressively dps. Though I bet it makes the healer sad, I at least try to regularly self heal and roll all CDs.
Turning off grit helps me repeatedly use Dark Arts to add boosted Hard Slash and occasionally defensive cooldowns, so I have some aggro leeway to aggressively dps. Though I bet it makes the healer sad, I at least try to regularly self heal and roll all CDs.
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AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.