Right or not, it's an interesting theology that a character could believe, and could lead to good plots.
I think we're often quite hung up on making sure our characters are "theologically correct" - that they automatically know and believe the metaphysical rules of the world to be true. Believing alternate theories that also fit the evidence the world provides doesn't come up all that much, perhaps out of a fear of our characters being perceived as crackpots.
As such, you should hang onto this idea not as "This is the truth of the setting" but as "This is what my character thinks is the truth of the setting," and watch people launch themselves at you in RP to explain why your character is wrong. That's conflict, and it's fun.
Just be wary of people who then go OOC to say "Um but ACTUALLY you know your character is wrong, right? =)" in tells. Beware these sorts.
I think we're often quite hung up on making sure our characters are "theologically correct" - that they automatically know and believe the metaphysical rules of the world to be true. Believing alternate theories that also fit the evidence the world provides doesn't come up all that much, perhaps out of a fear of our characters being perceived as crackpots.
As such, you should hang onto this idea not as "This is the truth of the setting" but as "This is what my character thinks is the truth of the setting," and watch people launch themselves at you in RP to explain why your character is wrong. That's conflict, and it's fun.
Just be wary of people who then go OOC to say "Um but ACTUALLY you know your character is wrong, right? =)" in tells. Beware these sorts.
Verad Bellveil's Profile | The Case of the Ransacked Rug | Verad's Fate Sheet
Current Fate-14 Storyline:Â Merchant, Marine
Current Fate-14 Storyline:Â Merchant, Marine