
I'm gonna jump in the pool. Continuity and logic (mostly logic) are soooooo important to me; without them, I don't have as much fun when I rp. Every day I brainstorm why X character would be in Y place doing Z thing. Not like I schedule this shit, more like I just peek into their world to see what they're up to. I am always considering "why would my character speak to this person?" (Sometimes I just have to kind of ooc it when it comes to events. I'll rp as the character at the event, but their story arc may not actually make it probable that they'd be there. That's okay though.) I strongly encourage you to really brainstorm up some different ideas that would be plausible as to why you'd reach out to someone. Where I'd ask that you perhaps rethink your character concept is if they are so insular and anti-social that you just can't think of ANY reason they would socialize or even speak to others. While people like this do exist irl, it's pretty much impossible to rp as them in game. :/
As for 'walk up' RP, there is also the option to just emote something instead of striking up a direct conversation with someone nearby. For example, you can emote that you open a book and start reading it while at a busy bar. Maybe the person next to you asks what you're reading. It's something to start with.
As for 'walk up' RP, there is also the option to just emote something instead of striking up a direct conversation with someone nearby. For example, you can emote that you open a book and start reading it while at a busy bar. Maybe the person next to you asks what you're reading. It's something to start with.
