(05-19-2017, 04:19 PM)Nodem Wrote:(05-19-2017, 03:20 PM)Unnamed Mercenary Wrote:(05-19-2017, 03:07 PM)Nodem Wrote:(05-19-2017, 02:55 PM)Unnamed Mercenary Wrote:(05-19-2017, 02:42 PM)Erah Wrote: Not to continue beating a dead horse, didn't they do this at the start of HW as well? Â I know I had to wait to transfer in once I started. Â It wasn't possible then, it isn't possible now. Â It got better.
Not really. They implemented login queues and added the afk timer again, but most people could still pay to transfer in. (There were a couple small moments when transfers to Balmung were suspended, but nothing that had an official Lodestone post specifically about transfers.)
You forgot the instanced zones which people hated.
No no, that was "megaserver emulation" but without the option to select which zone server you'd get placed into. From a server architecture view, SE could keep adding extra zone instances like a megaserver, but they gotta make that implementation better.
You could select the zone by going to a zone line and selecting the zone. You just had to hope that said instance had space for you to enter. I remember this clearly. It was horrible and since this is all about RP... It would make "Open-world" RP even worse. This is from my experience with megaservers. It's an experience I'd hate to repeat with FFXIV.
I only mentioned it as forgotten as that was part of their HW launch stuff, along with what you had listed.
That was something they added after the fact. The first couple times they did multi-instances, you were stuck. Then people complained and they gave us the bare-minimum amount of support to switch.