Somethings in the story we're using in our FC/characters and some things we're disregarding, which I think everyone in some way is doing.
Most of the people in my guild decided they were at the battle of Carteneau and skipped ahead five years, including my two characters and that's totally fine! It worked out since no one is running around going "We're warriors of light! Pat attention!" in fact, most of them don't seem to want to mention it at all. So that kind of thing we can make work. We're also planning on doing Primal fights ICly. Once the Night Blades gets "strong enough" and we get into our Primal story arch, we're planning on being a group who takes them down. Not "THE" group, just "A" group, since the primals are consistently appearing now. If it was said the primals only appear once and some hero defeated them, we would ignore it all together. But since its canon that they keep reappearing, and our whole concept is power, it seemed like a natural fit.
I know of one person in my guild who has "The Echo" ICly, everyone else is ignoring it and just saying they never had it. I think having the Echo ICly is fine, since it doesn't contradict lore in any way, but people should be careful with using some of the Echo's powers while in character, it could be seen as god-modding/meta-gaming.
The rest... saying your the hero of the story is touchy business.
For instance... I ran an RP shell on Quetzalcoatl in FFXI and we followed the game storyline to the letter. We would set up events around the missions, do the missions as a guild, then RP them as part of our timeline. Once the first group beat the mission, any group after them was OOC - it only counted with the first group. This worked, in a way, because we were the only RPLS on the server. We could pretty much do whatever we wanted. No one was there to argue with us.
Then another shell ended up forming on the server, who we knew about and RPed with. A lot of problems happened because, according to them, the story missions hadn't even happened yet, and the Shadowlord was still alive. It became almost impossible to RP with the other group because our timelines never matched up and our heroes were different. When they finally were able to beat the Shadowlord, I was there with them to help and they had to call me a "Nameless Redmage" in their timeline because according to MY timeline the Shadowlord was already dead and it was confusing and blleeeehhhh. It really only works if you plan on never really interacting with the community as a whole.
We plan on doing raids and things ICly (Once we have them on farm) but they will never be big important things. For instance, the Bahamut fight will just turn into a large Dragon in our story, so we can leave some hero off over there to beat the actual Bahamut.
Most of the people in my guild decided they were at the battle of Carteneau and skipped ahead five years, including my two characters and that's totally fine! It worked out since no one is running around going "We're warriors of light! Pat attention!" in fact, most of them don't seem to want to mention it at all. So that kind of thing we can make work. We're also planning on doing Primal fights ICly. Once the Night Blades gets "strong enough" and we get into our Primal story arch, we're planning on being a group who takes them down. Not "THE" group, just "A" group, since the primals are consistently appearing now. If it was said the primals only appear once and some hero defeated them, we would ignore it all together. But since its canon that they keep reappearing, and our whole concept is power, it seemed like a natural fit.
I know of one person in my guild who has "The Echo" ICly, everyone else is ignoring it and just saying they never had it. I think having the Echo ICly is fine, since it doesn't contradict lore in any way, but people should be careful with using some of the Echo's powers while in character, it could be seen as god-modding/meta-gaming.
The rest... saying your the hero of the story is touchy business.
For instance... I ran an RP shell on Quetzalcoatl in FFXI and we followed the game storyline to the letter. We would set up events around the missions, do the missions as a guild, then RP them as part of our timeline. Once the first group beat the mission, any group after them was OOC - it only counted with the first group. This worked, in a way, because we were the only RPLS on the server. We could pretty much do whatever we wanted. No one was there to argue with us.
Then another shell ended up forming on the server, who we knew about and RPed with. A lot of problems happened because, according to them, the story missions hadn't even happened yet, and the Shadowlord was still alive. It became almost impossible to RP with the other group because our timelines never matched up and our heroes were different. When they finally were able to beat the Shadowlord, I was there with them to help and they had to call me a "Nameless Redmage" in their timeline because according to MY timeline the Shadowlord was already dead and it was confusing and blleeeehhhh. It really only works if you plan on never really interacting with the community as a whole.
We plan on doing raids and things ICly (Once we have them on farm) but they will never be big important things. For instance, the Bahamut fight will just turn into a large Dragon in our story, so we can leave some hero off over there to beat the actual Bahamut.