(09-03-2013, 08:23 PM)Siobhain Wrote: I do have a question more pertinent to this thread and what you just said-- About how 'Special are we?'. Many people like to RP that they're fighters yet OOCly make it a point to avoid all potential conflict. In your case, do you go to efforts to build a character that's not the type to get into fights because you consciously know, as a player, you don't enjoy them? Or do you play a 'fighter-esque' character while avoiding fights with other members of the community that you may or may not instigate?
I understand, and here's where it's pertinent, that many RPers -want- to include the 'special snowflake' detail of being an awesome -insert-some-form-of-combat-specialist-here- and I also understand some of the reasoning (excuses?) for not wanting to actually fight other PCs, such as not wanting to fight in a guarded city or a sacred area. I'd just like a little more input on that special characteristic; if a character advertises what a great fighter they are, what ways do you implement, if not through PVE, Leveling, gear, text-based duels, etc. that characteristic so that others can witness that degree of skill during roleplay? 'You' being general, for anyone this pertains to.
I personally tend to involve myself in group RP events against DM'ed opponents (this can actually be a lot of fun, and I loved that my last guild on WoW did it), and get it out that way. I've been in too many situations where I'd get involved in a fight or conflict involving other players that just brushed off my involvement or ended up in me getting smashed up by a godmodder. Of course, that's something I'm going to be working on getting over, and being more of a part of again, now that I'm away from the WoW community.
I tend to take my level/skill-centric approach to my character in fights and use that as kind of a basis for it all, though. If my character knows few spells, that's all he or she has to work with, and they have to adapt it to the situation. If they're maxed out, then they have more to work with, and I try to adapt what spells/skills they use to the opponent they're facing, just as I would in PvP.
Dunno if that answers you, but there we are!