(09-30-2013, 09:58 AM)Theodric Ironheart Wrote: I'll stand by my earlier point and state that it simply serves to cheapen the experience. There's an element of prestige and awe surrounding the completion of high end content. Back in WoW I'd see people walking around in distinct gear obtained through raids and dungeons. My first instinct wasn't to throw money at them in order to get it for myself, it was to strive to hone my skills so that someday I could walk around in the same gear with all the perks associated with it. The journey mattered just as much as the destination.
Yet a troubling amount of players don't care for the challenge or experience. They want all the perks with none of the drawbacks. They're usually very entitled, getting rich off of the backs of their peers - usually through employing questionable tactics on the auction house, buying in-game currency or just spending a huge amount of time mindlessly grinding in order to earn money...which is time they could have spent practicing to tackle the content themselves.
At this point people will no doubt pull out the counter of 'itz ther money!!!1 dey can do wat dey want lol xD' to which I'll happily reply that it's true - though it certainly doesn't excuse them from criticism, nor does it suddenly mean that the pool of potential players for high end content isn't growing smaller as a result of more people relying upon paying their way to victory.
I have a different argument, those people who's hard work you admired to get those items? Time they took getting that was time they weren't making Gil or gold or whatever. Â Now it costs them a pretty penny to be the best, gear addons, consumables etc stuff they can't quite catch up on. So they sell the service they've gotten good at.