
I'd like to say that I find this oddly amusing since the community I came from was the opposite. (Anyone else TC: GW2?) There, it seemed like everyone was a criminal and there were few good guys. Here, it amuses me that it is so opposite.
What is the hesitation with playing a criminal mind, or any "baddy" for that matter?
Perhaps it has to do with the community as a whole and the 'acceptance' feeling. If people do not feel they will be accepted among the community for going another route (which could lead to no roleplay) they may be put off of going such route. In GW2, as mentioned above, everyone was criminal so it was actually harder for people who were 'good' or 'lawful' to get anywhere since criminals don't want to share information with people who might report them. Here, it could very well be the opposite: so many good guys that any bad guy stands no chance.
Are there any with characters like the one described in the first observation? If so what inspired you to go that route as opposed to the other?
I quite love playing devious characters and ones who go along the lines of criminals. However, I always give my character a reason for why he does it that, if known, perhaps isn't so 'bad' after all, it's just the way he goes about things that is 'wrong'. That said, I love playing caring characters but with devious undertones or devious intent behind his caring face. I currently am playing a Garlean. I am not playing a true 'baddy' since his heart isn't out for needless murder or cold-hearted blackmail. But when I play these type characters, I go with my character quote of "I'm not the bad guy, but I'm nobody's hero" as well as "If I can justify it to myself, I can do it" meaning he is grey-zoned and depending on his logic: if he can justify murder - he can (attempt to) do it. If he cannot justify it: he simply won't do it. He has his own moral scale that doesn't always line up with the rest of the society.
Do you agree or disagree that there needs to be some sort of balance struck?
Balance is always important any where you go. Good guys cannot be good unless there are bad guys, bad guys cannot be bad unless there are good guys. Remove one and what is there to determine the other's definition (if there is no 'bad' in the world, how do we define 'good'? ) However, I also do not believe in forcing people to play something or another just for a balance. If people should have the right to roleplay whichever kind of character they wish. I do hope that over time a balance will be found. I do believe there are many 'less than favorable' guys out there -- I think it's a matter of finding them as most, smart, criminals wont run around singing at the top of their lungs about the slices of Lalafell they left in the back alley.
What is the hesitation with playing a criminal mind, or any "baddy" for that matter?
Perhaps it has to do with the community as a whole and the 'acceptance' feeling. If people do not feel they will be accepted among the community for going another route (which could lead to no roleplay) they may be put off of going such route. In GW2, as mentioned above, everyone was criminal so it was actually harder for people who were 'good' or 'lawful' to get anywhere since criminals don't want to share information with people who might report them. Here, it could very well be the opposite: so many good guys that any bad guy stands no chance.
Are there any with characters like the one described in the first observation? If so what inspired you to go that route as opposed to the other?
I quite love playing devious characters and ones who go along the lines of criminals. However, I always give my character a reason for why he does it that, if known, perhaps isn't so 'bad' after all, it's just the way he goes about things that is 'wrong'. That said, I love playing caring characters but with devious undertones or devious intent behind his caring face. I currently am playing a Garlean. I am not playing a true 'baddy' since his heart isn't out for needless murder or cold-hearted blackmail. But when I play these type characters, I go with my character quote of "I'm not the bad guy, but I'm nobody's hero" as well as "If I can justify it to myself, I can do it" meaning he is grey-zoned and depending on his logic: if he can justify murder - he can (attempt to) do it. If he cannot justify it: he simply won't do it. He has his own moral scale that doesn't always line up with the rest of the society.
Do you agree or disagree that there needs to be some sort of balance struck?
Balance is always important any where you go. Good guys cannot be good unless there are bad guys, bad guys cannot be bad unless there are good guys. Remove one and what is there to determine the other's definition (if there is no 'bad' in the world, how do we define 'good'? ) However, I also do not believe in forcing people to play something or another just for a balance. If people should have the right to roleplay whichever kind of character they wish. I do hope that over time a balance will be found. I do believe there are many 'less than favorable' guys out there -- I think it's a matter of finding them as most, smart, criminals wont run around singing at the top of their lungs about the slices of Lalafell they left in the back alley.