
- Spiritual cleansing/meditation
- Entering your spirit state to communicate with your past Avatar liv--wait scratch that one.
- Wanderlust
- Hook that leads in/out of a storyline (investigation, searches, personal blah blah etc.)
- Supposed 'calling' by the pantheons (for the more...oddball characters that believe they are chosen by the Twelve and are summoned by them to...somewhere)
- Spelunking
- Sabotage/espionage behind enemy lines
- Chasing a hot piece of NPC tail
- Hearing of a tournament in the far lands
- Rolling with a traveling band of (insert whatever)
- Private contracts
- Going on a 'Hunt' with Miqo'te/like-minded that will have no contact with 'civilization' during the trek
- Turning into a hermit because screw EVERYONE
- Fits of temporary insanity which cause you to go streaking down the streets of Ul'dah/Limsa/Gridania/Mor Dhona/hot springs in your birthday suit because...reasons.