I had this long post written out, but I scrapped it because it seemed pretentious.
Roleplay is about mutual cooperation. Â You tell a story with others, not against them. Â If everyone isn't happy, it's not a very good story. Â People need to remember that you can't win at Role-play. Â No, seriously, you can't. Â If you are trying to "win" at role-play, you're doin' it wrong, son.
If you're ever uncomfortable with a situation, speak up. Â And if the other guy gets butthurt because, omg, you won't let them do whatever they want (without any input on your part), then let them get butthurt.
And if they walk away in a snit because you didn't do what they wanted you to do, let them walk away.
Also, offing someone's character without talking to the player first? Â Um...what? Â Who the hell even does that? Â Seriously, uncool.
Roleplay is about mutual cooperation. Â You tell a story with others, not against them. Â If everyone isn't happy, it's not a very good story. Â People need to remember that you can't win at Role-play. Â No, seriously, you can't. Â If you are trying to "win" at role-play, you're doin' it wrong, son.
If you're ever uncomfortable with a situation, speak up. Â And if the other guy gets butthurt because, omg, you won't let them do whatever they want (without any input on your part), then let them get butthurt.
And if they walk away in a snit because you didn't do what they wanted you to do, let them walk away.
Also, offing someone's character without talking to the player first? Â Um...what? Â Who the hell even does that? Â Seriously, uncool.