(05-06-2015, 03:43 AM)Graeham Ridgefield Wrote:(05-06-2015, 02:59 AM)Seriphyn Wrote:Quote:The Au Ra group is made with the image of the devil. Their designs are inspired by demons, not dragons. Because of this, even though they have a similar appearance to dragons, they won't be especially persecuted by city residents.
Surprising...I would have though that it doesn't matter if they are more demonic, people's ignorance and prejudices don't favour the truth of something. But I imagine SE don't want players to feel disheartened by playing characters who are shunned by the NPCs you are the hero of.
I imagine there's going to be a lot of player characters who will distrust them for all sorts of different reasons. Ishgardians aren't known for their tolerance at the best of times - but it does seem like they're very slowly becoming more and more welcoming towards outsiders.
As for everything else? The article doesn't reveal a whole lot that wasn't available already but I'm quite pleased that we haven't got a 'WoW' situation where every last little detail about a content patch/expansion is revealed to players in advance.
I look forward to exploring everything when the expansion goes live.
The 'genetic engineering/experimentation' thing piques my interest. I'm guessing it has something to do with the Garlean Empire (since it feels like the sort of thing they'd be into) but I may be mistaken. If it is, however, it may allow me to shed some darker light on Graeham's mixed heritage if it turns out to be something they've been doing for some time elsewhere.
It pleases me to see that people outside of my circle of friends take an interest in stuff like this. Since I have little interaction with Garlean RPers atm, I feel as though I won't be encountering a lot of themes like this unless I actively seek it out.
This theme, was one of my original attractions to Wildstar, but that didn't quite pan out for myself as I don't play that particular title anymore for a number of reasons. Still a fine game though- and that's unrelated. Sorry.
On the subject of Au Ra, I am hopeful that mixed reactions will come up and not be met with overwhelmingly positive or negative stuff without some time spent interacting. At least for my character. I'd like to start on a grey area with everyone and let his actions determine his standing. It makes it much more fun for me.
Death Knights in WoW tended to have a very onesided style of RP, which worked in that game because of predetermined lore reasons. I was okay with them there, (Even the questlines to make one were very clear about what you are and how people are supposed to feel about you) it just makes me hopeful that it's slightly more open ended here when it comes to Au Ra. Weird comparison I guess, but a passing thought.