Didn't really see a thread dedicated to this, so I decided to start gathering up all the random facts and tidbits of lore scattered around Eorzea that have no huge impact on the story - but could be useful to Roleplayers. May eventually add a spoilers section for storyline related lore.
I may go through and eventually update it again with references to the quote, however for now I'm just going to either mark it "L" for levequest, "Q" for quest, or "N" for NPC. At least until I have the time to go through and fix things up. Those in brackets have their links already. All you need to do is mouse over them and the text will appear. My posts will simply paraphrase, though they may not be perfect - so final word should always go to the actual text.
White links are crafting levequests, and orange are battlecraft leves.
Added the storyline section. Will contain random bits of lore, both significant and insignificant. If you don't want the storyline spoiled, don't open the spoiler. Having direct quotes for reference will be difficult, but I'll work on it.
I'll update it as I go along. Feel free to tack on any little interesting facts you learn.
L* Saint Allene's Fire: An extremely lethal disease, capable of killing off those afflicted in a matter of days.
L* The Crimson Flux: A disease that can be obtained from drinking contaminated water.
[L]* Dodo Rage: A plague which causes savage aggression in Dodos. It is transmitted through Ladybug bites.
[L]* Blackroot Rose Syndrome: The leaves of the Blackroot Rose, when consumed, cause nightmarish visions and induce extreme fits of violence.
[L]* Lycanthropy: An curse that can cause those afflicted to transform into werewolves - whether involuntarily or voluntarily.
Random Facts and Lore
[L]* Potent variations of your every day poison powder causes temporary blindness if it comes in contact with one's eyes.
L* Pests known as "Burrowing Moths" secrete an acid which they use to erode the inside of trees to lay their eggs. The resulting larva suck the trees dry of their sap, causing the trees to wither away.
Q* It is not uncommon for Lalafellin blacksmiths to be thrown across broken bridge gaps by Roegadyn smiths while repairing said bridges.
[L]* The Dagger Dance: A game made popular in Ul'dah. It consists of three to five players quickly tossing a dagger back and forth. Players are eliminated if they fail to catch the knife or are wounded, and the last player standing wins.
[L]* A Brass Blade's rank can be determined by the amount of circlets they wear on their arms.
[L]* Megalocrabs have a tendency to cut open fisher's nets to steal their fish.
L* Horses, dogs, and cats exist in Eorzea.
[L]* Coblyns eat ore and rocks.
[L]* Cactuar legs have healing properties, and are often used in salves for bites and burns.
[L]* Imps have the ability to disguise themselves in various animal and humanoid forms.
[L]* The term "Necrologos" refers to a book which can be used to imprison the souls of dangerous beasts and seal them away within it's pages. Upon breaking the seals, the beasts are able to once again be set loose. Supposedly there was an original Necrologos, with additional copies having been made over the years.
L* Orobon whiskers are used by some healers in the concoction of powerful potations and unguents.
[L]* The Woodgreet Mass: A gathering of Conjurer's from the Stillglade Fane during which the Loam Eye ceremony occurs. The ceremony uses Earth Orbs alongside leaves and soil to bless newcomers to the Fane and open their inner eye to the land around them.
[L]* The Leafreading Ceremony is yet another ceremony held during the Woodgreet Mass. The ceremony involves several of the brothers and sisters ingesting Shriekshroom spores, which are said to give them the temporary power to “see†the messages left by the spirits in the leaves.
[L]* Kecks were originally worn as a traditional article of clothing by the Ala Mhigan Bladedancers of ages past.
[L]* The Far Eastern kingdom employed the use of various types of Gladii and Falchions, possibly having introduced the weapon to Eorzea during a war between themselves and Ala Mhigo ages ago.
[L]* The witch doctors of Meracydia use gnat antennae for a yet unknown purpose. Most likely a ritual or some sort of medicine.
?* Materia is a physical form of what is called a spirit bond. Memories and experiences garnered whilst wearing or wielding equipment accumulates a spirit bond between the armor/weapon and it's wearer. That spirit bond can eventually be extracted from the armor in a physical form, creating powerful crystallized gems that can be used to enhance other pieces of equipment.
*[Q] The Amalj'aa gift spiked chokers to family members of fallen Amalj'aa - as both a means of imparting news of their death, and a token of remembrance. Said chokers bear a small silver spike on the inside, which pierces just underneath their scales to a pressure point, providing a form of needle-therapy. They apply various ointments to the tip to ward off hunger and drowsiness, suppress pain, and trigger the release of adrenaline.
*[Q] Vengeance orders: Sanctioned killings performed by Thaumaturges of the Azzraneth Ossuary. Vengeance Orders are placed upon beasts and people alike as means of revenge for murder.
*[Q] Scarlet Oil: Oil blessed by the Azzaraneth Ossuary for use in burial rites. Spreading it over the deceased is said to nullify the smell of decaying flesh. It also has the ability to prevent steel from rusting when mixed with other materials.
*[Q] Flame General Raubahn Aldynn gained his seat on the syndicate solely through his Coliseum victories making him one of the wealthiest people in Ul'dah. He is also the reigning champion of the Coliseum, and is the owner of the entire stadium.
*[N] It is rumored that Garlean soldiers are infused with machina in order to improve their strength and agility.
Storyline Lore
I may go through and eventually update it again with references to the quote, however for now I'm just going to either mark it "L" for levequest, "Q" for quest, or "N" for NPC. At least until I have the time to go through and fix things up. Those in brackets have their links already. All you need to do is mouse over them and the text will appear. My posts will simply paraphrase, though they may not be perfect - so final word should always go to the actual text.
White links are crafting levequests, and orange are battlecraft leves.
Added the storyline section. Will contain random bits of lore, both significant and insignificant. If you don't want the storyline spoiled, don't open the spoiler. Having direct quotes for reference will be difficult, but I'll work on it.
I'll update it as I go along. Feel free to tack on any little interesting facts you learn.
Updated 2/20/12
Diseases, Curses, and Afflictions
[L]* Ceruleum Eye: An affliction which causes the infected eye to cloud a deep blue. Causes temporary blindless, paralysis, and nausea, among several other symptoms.L* Saint Allene's Fire: An extremely lethal disease, capable of killing off those afflicted in a matter of days.
L* The Crimson Flux: A disease that can be obtained from drinking contaminated water.
[L]* Dodo Rage: A plague which causes savage aggression in Dodos. It is transmitted through Ladybug bites.
[L]* Blackroot Rose Syndrome: The leaves of the Blackroot Rose, when consumed, cause nightmarish visions and induce extreme fits of violence.
[L]* Lycanthropy: An curse that can cause those afflicted to transform into werewolves - whether involuntarily or voluntarily.
Random Facts and Lore
L* Pests known as "Burrowing Moths" secrete an acid which they use to erode the inside of trees to lay their eggs. The resulting larva suck the trees dry of their sap, causing the trees to wither away.
Q* It is not uncommon for Lalafellin blacksmiths to be thrown across broken bridge gaps by Roegadyn smiths while repairing said bridges.
[L]* The Dagger Dance: A game made popular in Ul'dah. It consists of three to five players quickly tossing a dagger back and forth. Players are eliminated if they fail to catch the knife or are wounded, and the last player standing wins.
[L]* A Brass Blade's rank can be determined by the amount of circlets they wear on their arms.
[L]* Megalocrabs have a tendency to cut open fisher's nets to steal their fish.
L* Horses, dogs, and cats exist in Eorzea.
[L]* Coblyns eat ore and rocks.
[L]* Cactuar legs have healing properties, and are often used in salves for bites and burns.
[L]* Imps have the ability to disguise themselves in various animal and humanoid forms.
[L]* The term "Necrologos" refers to a book which can be used to imprison the souls of dangerous beasts and seal them away within it's pages. Upon breaking the seals, the beasts are able to once again be set loose. Supposedly there was an original Necrologos, with additional copies having been made over the years.
L* Orobon whiskers are used by some healers in the concoction of powerful potations and unguents.
[L]* The Woodgreet Mass: A gathering of Conjurer's from the Stillglade Fane during which the Loam Eye ceremony occurs. The ceremony uses Earth Orbs alongside leaves and soil to bless newcomers to the Fane and open their inner eye to the land around them.
[L]* The Leafreading Ceremony is yet another ceremony held during the Woodgreet Mass. The ceremony involves several of the brothers and sisters ingesting Shriekshroom spores, which are said to give them the temporary power to “see†the messages left by the spirits in the leaves.
[L]* Kecks were originally worn as a traditional article of clothing by the Ala Mhigan Bladedancers of ages past.
[L]* The Far Eastern kingdom employed the use of various types of Gladii and Falchions, possibly having introduced the weapon to Eorzea during a war between themselves and Ala Mhigo ages ago.
[L]* The witch doctors of Meracydia use gnat antennae for a yet unknown purpose. Most likely a ritual or some sort of medicine.
?* Materia is a physical form of what is called a spirit bond. Memories and experiences garnered whilst wearing or wielding equipment accumulates a spirit bond between the armor/weapon and it's wearer. That spirit bond can eventually be extracted from the armor in a physical form, creating powerful crystallized gems that can be used to enhance other pieces of equipment.
*[Q] The Amalj'aa gift spiked chokers to family members of fallen Amalj'aa - as both a means of imparting news of their death, and a token of remembrance. Said chokers bear a small silver spike on the inside, which pierces just underneath their scales to a pressure point, providing a form of needle-therapy. They apply various ointments to the tip to ward off hunger and drowsiness, suppress pain, and trigger the release of adrenaline.
*[Q] Vengeance orders: Sanctioned killings performed by Thaumaturges of the Azzraneth Ossuary. Vengeance Orders are placed upon beasts and people alike as means of revenge for murder.
*[Q] Scarlet Oil: Oil blessed by the Azzaraneth Ossuary for use in burial rites. Spreading it over the deceased is said to nullify the smell of decaying flesh. It also has the ability to prevent steel from rusting when mixed with other materials.
*[Q] Flame General Raubahn Aldynn gained his seat on the syndicate solely through his Coliseum victories making him one of the wealthiest people in Ul'dah. He is also the reigning champion of the Coliseum, and is the owner of the entire stadium.
*[N] It is rumored that Garlean soldiers are infused with machina in order to improve their strength and agility.
Storyline Lore
Official lore from Square Enix