Well this is a pretty interesting surprise. Locking a server down 100% seems like a pretty poor idea in the long run and long run I hope this is not.
SE should have taken this chance to continue with the high pop world character creation limits. It would be just as before but offer worthwhile incentives to create characters on all mid/lower pop servers. With what they listed in the post I have a feeling it may only apply to the new and very bottom low pop servers. But it is a start with the bonuses in the end and I wonder when it does start.
Also damn that gil transfer hike. Quick napkin math puts a full 8 characters with retainers at lugging 160m gil around now versus 9.6m gil. That would have been amazing to have at the start... issues notwithstanding.
SE should have taken this chance to continue with the high pop world character creation limits. It would be just as before but offer worthwhile incentives to create characters on all mid/lower pop servers. With what they listed in the post I have a feeling it may only apply to the new and very bottom low pop servers. But it is a start with the bonuses in the end and I wonder when it does start.
Also damn that gil transfer hike. Quick napkin math puts a full 8 characters with retainers at lugging 160m gil around now versus 9.6m gil. That would have been amazing to have at the start... issues notwithstanding.