I've been RPing for a little while as my main Junè, however once Heavensward releases, my WIP alt Chris who will be a Machinist will emerge from the land of OOC. The issue is, I find he might be a little OP for heavy RP.
Quick background, I wrote Junè and Chris for a massive story a long time ago (like 8 years ago), I reuse them for RPGs and MMOs because they were my favorite and most detailed characters I've written about.
Therefore I know Christopher's personality, in fact Chris was the main protagonist in my story while Junè oft took a secondary roll, however after I matured I realized he's a bit of a Gary Sue and OP (I actually made Junè to counter this).Â
So before I RP with Chris I want to tweak things to make him more interesting.
Here's his usual background in my story:
To summarize ICly:Â
So any tips or advice? Any criticisms on lore or anything else?
Naturally there may be further discrepancies depending on the background of machinist job once more details are released about the job.
Thank you.
Quick background, I wrote Junè and Chris for a massive story a long time ago (like 8 years ago), I reuse them for RPGs and MMOs because they were my favorite and most detailed characters I've written about.
Therefore I know Christopher's personality, in fact Chris was the main protagonist in my story while Junè oft took a secondary roll, however after I matured I realized he's a bit of a Gary Sue and OP (I actually made Junè to counter this).Â
So before I RP with Chris I want to tweak things to make him more interesting.
Here's his usual background in my story:
- Brilliant human (Hyur) with a knack for building things using both his skills in engineering, physics, and understanding of magic (or in this case Aether).
- He decent knowledge and some minor skill in most magical fields though usually prefers to manipulate a situation to his desire or use traps to avoid combat at all.
- His history is basic, parents tried to take advantage of his skills in building things when he was a teen, he had enough and walked out to make his own life, he's become quite wealthy on his designs.
To summarize ICly:Â
- He has basic skills in both Thaumaturge and Clergy jobs and he's a skilled machinist (once it comes out).Â
- Jack of all trades yet master of known in crafting classes.Â
- Quite brilliant in most sciences and philosophy, wealthy, and has a simplistic background though does come from wealth so can read and write.Â
- Personality, he prefers to let others fight and can manipulate them via words to do so.
So any tips or advice? Any criticisms on lore or anything else?
Naturally there may be further discrepancies depending on the background of machinist job once more details are released about the job.
Thank you.
It's just my opinion, though. There's really no need to go spreading it around.