All races have similar lifespans yes, except the elezens that tend to spread a little longer over the years. They get out of their teens a bit past twenty for example.Â
You can find Wildwood and Duskwight elezens in the Shroud yes, but also Ishgardian elezens in... Ishgard/Coerthas. Their ancestors left the Twelveswood 1000 years ago, which was before the Pact of Gelmorra, so before any distinction could be made between wilwoods and duskwights. They are thus, I believe, a "subrace" of their own now.
This doesn't mean that they all live exclusively here though. For example, Carvallain is one of the famous and powerful captains in the Thalassocracy of Limsa, and he's elezen. Another somewhat influential elezen, Niellefresne, was a necromancer and lived in Ul'dah, and was the lover of F'lhaminn (Minfillia adoptive mother).Â
So, reasons can be pretty common for people to move around the world really.
Magitek has existed for over 50 years now when Garlemald invented the Ceruleum engine. Thing is though, it was exclusively found in garlean hands until Cid Garlond defected just before the Calamity, so pretty recently. The arrival of Magitek in Eorzea proper by other means that garlean invasion and the subsequent magitek/industrial revolution is just starting, with airships rivaling each other and all manner of Garlond made magitek contraptions.
Machinist is an extremely new and specific job created by lord Stephaniven, the heir of House Haillenarte in Ishgard. He created for that purpose the Skysteel Manufactory and tries to spread that new art all around Ishgard (often as a mean to tip the balance between the knights of the aristocracy, and the proles of the Brume and/or commoners).Â
Machinist however is specific and requires the use of a Magitek aetherotransformer to process the body excess aether into levin aspected energy channeled directly into the gun to create various pyrotechnics and whatnot.
Guns though, have existed for ages, way before Magitek was even a thing. Most were flintlock and are widely used, especially by the pirates and scoundrels of Limsa (but are illegal to carry in the city). The NPC trainer for the machinist job, Rotsnstahl, is a flintlock specialist roegadyn experienced in that regard. Another thing to note is that the musketeer guild is a thing in Limsa, and was briefly portrayed in 1.0.
You can find Wildwood and Duskwight elezens in the Shroud yes, but also Ishgardian elezens in... Ishgard/Coerthas. Their ancestors left the Twelveswood 1000 years ago, which was before the Pact of Gelmorra, so before any distinction could be made between wilwoods and duskwights. They are thus, I believe, a "subrace" of their own now.
This doesn't mean that they all live exclusively here though. For example, Carvallain is one of the famous and powerful captains in the Thalassocracy of Limsa, and he's elezen. Another somewhat influential elezen, Niellefresne, was a necromancer and lived in Ul'dah, and was the lover of F'lhaminn (Minfillia adoptive mother).Â
So, reasons can be pretty common for people to move around the world really.
Magitek has existed for over 50 years now when Garlemald invented the Ceruleum engine. Thing is though, it was exclusively found in garlean hands until Cid Garlond defected just before the Calamity, so pretty recently. The arrival of Magitek in Eorzea proper by other means that garlean invasion and the subsequent magitek/industrial revolution is just starting, with airships rivaling each other and all manner of Garlond made magitek contraptions.
Machinist is an extremely new and specific job created by lord Stephaniven, the heir of House Haillenarte in Ishgard. He created for that purpose the Skysteel Manufactory and tries to spread that new art all around Ishgard (often as a mean to tip the balance between the knights of the aristocracy, and the proles of the Brume and/or commoners).Â
Machinist however is specific and requires the use of a Magitek aetherotransformer to process the body excess aether into levin aspected energy channeled directly into the gun to create various pyrotechnics and whatnot.
Guns though, have existed for ages, way before Magitek was even a thing. Most were flintlock and are widely used, especially by the pirates and scoundrels of Limsa (but are illegal to carry in the city). The NPC trainer for the machinist job, Rotsnstahl, is a flintlock specialist roegadyn experienced in that regard. Another thing to note is that the musketeer guild is a thing in Limsa, and was briefly portrayed in 1.0.
Balmung:Â Suen Shyu